/***************************************************************************

Taito F2 System

driver by David Graves, Bryan McPhail, Brad Oliver, Andrew Prime, Brian
Troha, Nicola Salmoria with some initial help from Richard Bush

The Taito F2 system is a fairly flexible hardware platform. The main board
supports three 64x64 tiled scrolling background planes of 8x8 tiles, and a
powerful sprite engine capable of handling all the video chores by itself
(used in e.g. Super Space Invaders). The front tilemap has characters which
are generated in RAM for maximum versatility (fading effects etc.).
The expansion board can have additional gfx chip e.g. for a zooming/rotating
tilemap, or additional tilemap planes.

Sound is handled by a Z80 with a YM2610 connected to it.

The memory map for each of the games is similar but shuffled around.

Notes:
- Metal Black has secret command to select stage.
  Start the machine with holding service switch.
  Then push 1p start, 1p start, 1p start, service SW, 1p start
  while error message is displayed.

(This also works in many of the other games. Use in Don Doko Don to play
 an extra set of fifty levels.)


Custom chips
------------
The old version of the F2 main board (larger) has
TC0100SCN (tilemaps)
TC0200OBJ+TC0210FBC (sprites)
TC0140SYT (sound communication & other stuff)

The new version has
TC0100SCN (tilemaps)
TC0540OBN+TC0520TBC (sprites)
TC0530SYC (sound communication & other stuff)

            I/O    Priority / Palette      Additional gfx                 Other
         --------- ------------------- ----------------------- ----------------------------
finalb   TC0220IOC TC0110PCR TC0070RGB
dondokod TC0220IOC TC0360PRI TC0260DAR TC0280GRD(x2)(zoom/rot)
megab    TC0220IOC TC0360PRI TC0260DAR                         TC0030CMD(C-Chip protection)
thundfox TC0220IOC TC0360PRI TC0260DAR TC0100SCN (so it has two)
cameltry TC0220IOC TC0360PRI TC0260DAR TC0280GRD(x2)(zoom/rot)
qtorimon TC0220IOC TC0110PCR TC0070RGB
liquidk  TC0220IOC TC0360PRI TC0260DAR
quizhq   TMP82C265 TC0110PCR TC0070RGB
ssi      TC0510NIO           TC0260DAR
gunfront TC0510NIO TC0360PRI TC0260DAR
growl    TMP82C265 TC0360PRI TC0260DAR                         TC0190FMC(4 players input?sprite banking?)
mjnquest           TC0110PCR TC0070RGB
footchmp TE7750    TC0360PRI TC0260DAR TC0480SCP(tilemaps)     TC0190FMC(4 players input?sprite banking?)
koshien  TC0510NIO TC0360PRI TC0260DAR
yuyugogo TC0510NIO           TC0260DAR
ninjak   TE7750    TC0360PRI TC0260DAR                         TC0190FMC(4 players input?sprite banking?)
solfigtr ?         TC0360PRI TC0260DAR ?
qzquest  TC0510NIO           TC0260DAR
pulirula TC0510NIO TC0360PRI TC0260DAR TC0430GRW(zoom/rot)
metalb   TC0510NIO TC0360PRI TC0260DAR TC0480SCP(tilemaps)
qzchikyu TC0510NIO           TC0260DAR
yesnoj   TMP82C265           TC0260DAR                         TC8521AP(RTC?)
deadconx           TC0360PRI TC0260DAR TC0480SCP(tilemaps)     TC0190FMC(4 players input?sprite banking?)
dinorex  TC0510NIO TC0360PRI TC0260DAR
qjinsei  TC0510NIO TC0360PRI TC0260DAR
qcrayon  TC0510NIO TC0360PRI TC0260DAR
qcrayon2 TC0510NIO TC0360PRI TC0260DAR
driftout TC0510NIO TC0360PRI TC0260DAR TC0430GRW(zoom/rot)



F2 Game List
------------
. Final Blow                                                                       (1)
. Don Doko Don                                                                     (2)
. Mega Blast               http://www.taito.co.jp/game-history/80b/megabla.html    (3)
. Quiz Torimonochou        http://www.taito.co.jp/game-history/90a/qui_tori.html   (4)
. Quiz HQ                  http://www.taito.co.jp/game-history/90a/quiz_hq.html
. Thunder Fox              http://www.taito.co.jp/game-history/90a/thu_fox.html
. Liquid Kids              http://www.taito.co.jp/game-history/90a/miz_bak.html    (7)
. SSI / Majestic 12        http://www.taito.co.jp/game-history/90a/mj12.html       (8)
. Gun Frontier             http://www.taito.co.jp/game-history/90a/gunfro.html     (9)
. Growl / Runark           http://www.taito.co.jp/game-history/90a/runark.html    (10)
. Hat Trick Hero           http://www.taito.co.jp/game-history/90a/hthero.html    (11)
. Mahjong Quest            http://www.taito.co.jp/game-history/90a/mahque.html    (12)
. Yuu-yu no Quiz de Go!Go! http://www.taito.co.jp/game-history/90a/youyu.html     (13)
. Ah Eikou no Koshien      http://www.taito.co.jp/game-history/90a/koshien.html   (14)
. Ninja Kids               http://www.taito.co.jp/game-history/90a/ninjakids.html (15)
. Quiz Quest               http://www.taito.co.jp/game-history/90a/q_quest.html
. Metal Black              http://www.taito.co.jp/game-history/90a/metabla.html
. Quiz Chikyu Boueigun     http://www.taito.co.jp/game-history/90a/qui_tik.html
. Dinorex                  http://www.taito.co.jp/game-history/90a/dinorex.html
. Pulirula
. Dead Connection          http://www.taito.co.jp/game-history/90a/deadconn.html
. Quiz Jinsei Gekijou      http://www.taito.co.jp/game-history/90a/qui_jin.html
. Quiz Crayon Shinchan     http://www.taito.co.jp/game-history/90a/qcrashin.html
. Crayon Shinchan Orato Asobo


This list is translated version of
http://www.aianet.or.jp/~eisetu/rom/rom_tait.html
This page also contains info for other Taito boards.

F2 Motherboard ( Big ) K1100432A, J1100183A
               (Small) K1100608A, J1100242A

Apr.1989 Final Blow (B82, M4300123A, K1100433A)
Jul.1989 Don Doko Don (B95, M4300131A, K1100454A, J1100195A)
Oct.1989 Mega Blast (C11)
Feb.1990 Quiz Torimonochou (C41, K1100554A)
Apr.1990 Cameltry (C38, M4300167A, K1100556A)
Jul.1990 Quiz H.Q. (C53, K1100594A)
Aug.1990 Thunder Fox (C28, M4300181A, K1100580A) (exists in F1 version too)
Sep.1990 Liquid Kids/Mizubaku Daibouken (C49, K1100593A)
Nov.1990 MJ-12/Super Space Invaders (C64, M4300195A, K1100616A, J1100248A)
Jan.1991 Gun Frontier (C71, M4300199A, K1100625A, K1100629A(overseas))
Feb.1991 Growl/Runark (C74, M4300210A, K1100639A)
Mar.1991 Hat Trick Hero/Euro Football Championship (C80, K11J0646A)
Mar.1991 Yuu-yu no Quiz de Go!Go! (C83, K11J0652A)
Apr.1991 Ah Eikou no Koshien (C81, M43J0214A, K11J654A)
Apr.1991 Ninja Kids (C85, M43J0217A, K11J0659A)
May.1991 Mahjong Quest (C77, K1100637A, K1100637B)
Jul.1991 Quiz Quest (C92, K11J0678A)
Sep.1991 Metal Black (D12)
Oct.1991 Drift Out (Visco) (M43X0241A, K11X0695A)
Nov.1991 PuLiRuLa (C98, M43J0225A, K11J0672A)
Feb.1992 Quiz Chikyu Boueigun (D19, K11J0705A)
Jul.1992 Dead Connection (D28, K11J0715A)
Nov.1992 Dinorex (D39, K11J0254A)
Mar.1993 Quiz Jinsei Gekijou (D48, M43J0262A, K11J0742A)
Aug.1993 Quiz Crayon Shinchan (D55, K11J0758A)
Dec.1993 Crayon Shinchan Orato Asobo (D63, M43J0276A, K11J0779A)

Mar.1992 Yes.No. Shinri Tokimeki Chart (Fortune teller machine) (D20, K11J0706B)

Thunder Fox, Drift Out, "Quiz Crayon Shinchan", and "Crayon Shinchan
Orato Asobo" has "Not F2" version PCB.
Foreign version of Cameltry uses different hardware (B89's PLD,
K1100573A, K1100574A).




Sprite extension area types
===========================

These games need a special value for f2_spriteext:

Yuyugogo = 1
Pulirula = 2
Dinorex = 3
Quiz Crayon 1&2 = 3
Quiz Jinsei = 3
(all other games need it to be zero)

TODO Lists
==========

- The sprite system is still partly a mystery, and not an accurate emulation.
  A lot of sprite glitches are caused by data in sprite ram not being correct,
  part from one frame and part from the previous one. There has to be some
  buffering inside the chip but it's not clear how. See below the irq section
  for a long list of observations on sprite glitches.

  Other limitations include: misplaced tile of the zooming title in Qcrayon
  (the one on the yellow background in attract); sprites when you get a home
  run in Koshien are often out on x axis by 1 pixel.

- TC0480SCP emulation (footchmp, metalb, deadconx) has slight inaccuracies.
  Zoomed layers and zoomed pixel rows are not precisely positioned.

- DIPS, still many unknown

- Restored save states on some games tend to hang.

- All non-quiz games except Solfigtr have 2 country sets dumped: if 1 byte diff
  then create the third set.


Don Doko Don
------------

Roz layer is one pixel out vertically when screen flipped.


Cameltry (cameltrya)
--------

Alt version with YM2203 and M6295
Sound frequencies may be incorrect


Gun Frontier
------------

There are mask sprites used on the waterfall in the first round
of attract demo, however it's not clear what they should mask since
there don't seem to be sprites below them. Shadow maybe?
(BM161104 - Fixed)


Pulirula
--------

In level 3, the mask sprites used for the door are misaligned by one pixel to
the left.
(BM100705 - Not a bug - various alignment problems seem to be confirmed from a real pcb).
Shadows appear to have some kind of flicker effect on real pcb - not emulated/understood.

Metal Black
-----------

Tilemap screenflip support has an issue: blue planet early in attract
should be 1 pixel left.

Sprite emulation issues may be responsible for minor glitches on the
"bolts" on round 4 boss ship: some sprite/tilemap lag creeps in.

Missing two blend effects: there's a sun sprite underneath tilemaps
in round 1; and the boss sprite crosses under the tilemaps at start
of round 5 finale.
(BM161104 - Fixed)


Yesnoj
------

Input mapping incomplete. There's a 0x01 one which only seems to be
used in printer [printer test?] mode. It seems to be a printer status
input. With the value currently returned, it sounds an alarm and says
[Japanese trans.] "Error detected on the printer. Call machine operator."
Update (2008.10.09) Printer shall now be correct but it's still not clear
how the inputs are physically connected and what the are supposed to do.

The timer stays at 00:00. Missing RTC emulation?

[Coin lockout/ctr?]

Calendar / Time in "test mode" always reset to default settings.


Quiz Crayon 2
-------------

There should be a highlight circle around the player while it moves on the
map. This is done by a sprite which doesn't have priority over the
background. This is probably the same thing as the waterfall in Gun Frontier.
(BM161104 - Fixed)

Driftout
--------

Sprites are 1 pixel too far right in screenflip.
Roz layer is around 4 pixels too far down in screenflip.


PCB Layout
----------

K11T0658A
NINJA KIDS
|----------------------------------------------|
|PAL PAL  C85-12*.49  C85-15*.50   DSWA  DSWB  |
|68000P12 C85-06.49   C85-07.50  OSC1  TE7750  |
|                                              |
|           84256      84256     C85-03.65     |
|      MB3771                                  |
| TCO190FMC                 TCO100SCN TC51832  |
|C85-02.19  84256      84256          TC51832 J|
|C85-01.17                        HM3-65764KS A|
|                                             M|
|TC51832 TC51832              TCO360PRI       M|
|TC51832 TC51832   TCO540OBN       TCO260DAR  A|
|TC51832 TC51832                               |
|TC51832 TC51832   TCO520TBC                   |
|TC51832 TC51832                OSC2  Z80A     |
|TC51832 TC51832       TCO530SYC               |
|TC51832 TC51832 C85-05.33    C85-14.54        |
|                C85-04.31 YM2610 YM3016       |
|----------------------------------------------|

Notes:
      OSC1 = 26.686MHz
      OSC2 = 24.000MHz
      68000 clock: 12.000MHz (24 / 2)
        Z80 clock: 4.000MHz  (24 / 6)
     YM2610 clock: 8.000MHz  (24 / 3)
            Vsync: 60Hz

***************************************************************************/

#include "driver.h"
#include "cpu/z80/z80.h"
#include "taitoipt.h"
#include "cpu/m68000/m68000.h"
#include "video/taitoic.h"
#include "audio/taitosnd.h"
#include "taito_f2.h"
#include "sound/2203intf.h"
#include "sound/2610intf.h"
#include "sound/okim6295.h"
#include "includes/cchip.h"


static INT32 mjnquest_input;


/**********************************************************
                        GAME INPUTS
**********************************************************/

static WRITE16_HANDLER( growl_coin_word_w )	/* what about coins 3&4 ?? */
{
	if (ACCESSING_BITS_0_7)
	{
		coin_lockout_w(0, ~data & 0x01);
		coin_lockout_w(1, ~data & 0x02);
		coin_counter_w(0,  data & 0x04);
		coin_counter_w(1,  data & 0x08);
	}
}

static WRITE16_HANDLER( taitof2_4p_coin_word_w )
{
	if (ACCESSING_BITS_0_7)
	{
		coin_lockout_w(0, ~data & 0x01);
		coin_lockout_w(1, ~data & 0x02);
		coin_lockout_w(2, ~data & 0x04);
		coin_lockout_w(3, ~data & 0x08);
		coin_counter_w(0,  data & 0x10);
		coin_counter_w(1,  data & 0x20);
		coin_counter_w(2,  data & 0x40);
		coin_counter_w(3,  data & 0x80);
	}
}

static WRITE16_HANDLER( ninjak_coin_word_w )
{
	if (ACCESSING_BITS_8_15)
	{
		coin_lockout_w(0, ~data & 0x0100);
		coin_lockout_w(1, ~data & 0x0200);
		coin_lockout_w(2, ~data & 0x0400);
		coin_lockout_w(3, ~data & 0x0800);
		coin_counter_w(0,  data & 0x1000);
		coin_counter_w(1,  data & 0x2000);
		coin_counter_w(2,  data & 0x4000);
		coin_counter_w(3,  data & 0x8000);
	}
}

static READ16_HANDLER( ninjak_input_r )
{
	switch (offset)
	{
		case 0x00:
			return (input_port_read(space->machine, "DSWA") << 8);

		case 0x01:
			return (input_port_read(space->machine, "DSWB") << 8);

		case 0x02:
			return (input_port_read(space->machine, "IN0") << 8);

		case 0x03:
			return (input_port_read(space->machine, "IN1") << 8);

		case 0x04:
			return (input_port_read(space->machine, "IN3") << 8);

		case 0x05:
			return (input_port_read(space->machine, "IN4") << 8);

		case 0x06:
			return (input_port_read(space->machine, "IN2") << 8);

//      case 0x07:
//          return (coin_word & mem_mask);
	}

	logerror("CPU #0 PC %06x: warning - read unmapped input offset %06x\n", cpu_get_pc(space->cpu), offset);

	return 0xff;
}

static READ16_HANDLER( cameltry_paddle_r )
{
	static int last[2];
	int curr,res = 0xff;

	switch (offset)
	{
		case 0x00:
			curr = input_port_read(space->machine, "PADDLE1");
			res = curr - last[0];
			last[0] = curr;
			return res;

		case 0x02:
			curr = input_port_read(space->machine, "PADDLE2");
			res = curr - last[1];
			last[1] = curr;
			return res;
	}

	logerror("CPU #0 PC %06x: warning - read unmapped paddle offset %06x\n", cpu_get_pc(space->cpu), offset);

	return 0;
}

static READ16_HANDLER( mjnquest_dsw_r )
{
    switch (offset)
    {
        case 0x00:
        {
			return (input_port_read(space->machine, "IN5") << 8) + input_port_read(space->machine, "DSWA");	/* DSW A + coin */
        }

        case 0x01:
        {
			return (input_port_read(space->machine, "IN6") << 8) + input_port_read(space->machine, "DSWB");	/* DSW B + coin */
        }
    }

    logerror("CPU #0 PC %06x: warning - read unmapped dsw_r offset %06x\n", cpu_get_pc(space->cpu), offset);

    return 0xff;
}

static READ16_HANDLER( mjnquest_input_r )
{
    switch (mjnquest_input)
    {
         case 0x01:
              return input_port_read(space->machine, "IN0");

         case 0x02:
              return input_port_read(space->machine, "IN1");

         case 0x04:
              return input_port_read(space->machine, "IN2");

         case 0x08:
              return input_port_read(space->machine, "IN3");

         case 0x10:
              return input_port_read(space->machine, "IN4");

    }

	logerror("CPU #0 mjnquest_input %06x: warning - read unknown input %06x\n", cpu_get_pc(space->cpu), mjnquest_input);

	return 0xff;
}

static WRITE16_HANDLER( mjnquest_inputselect_w )
{
    mjnquest_input = (data >> 6);
}

/******************************************************************
                       INTERRUPTS (still a WIP)

The are two interrupt request signals: VBL and DMA. DMA comes
from the sprite generator (maybe when it has copied the data to
a private buffer, or rendered the current frame, or who knows what
else).
The requests are mapped through a PAL so no hardwiring, but the PAL
could be the same across all the games. All the games have just two
valid vectors, IRQ5 and IRQ6.

It seems that usually VBL maps to IRQ5 and DMA to IRQ6. However
there are jumpers on the board allowing to swap the two interrupt
request signals, so this could explain a need for certain games to
have them in the opposite order.

There are lots of sprite glitches in many games because the sprite ram
is often updated in two out-of-sync chunks. I am almost sure there is
some partial buffering going on in the sprite chip, and DMA has to
play a part in it.


             sprite ctrl regs         interrupts & sprites
          0006 000a    8006 800a
          ----------------------    -----------------------------------------------
finalb    8000 0300    0000 0000    Needs partial buffering like dondokod to avoid glitches
dondokod  8000 0000/8  0000 0000    IRQ6 just sets a flag. IRQ5 waits for that flag,
                                    toggles ctrl register 0000<->0008, and copies bytes
                                    0 and 8 *ONLY* of sprite data (code, color, flip,
                                    ctrl). The other bytes of sprite data (coordinates
                                    and zoom) are updated by the main program.
                                    Caching sprite data and using bytes 0 and 8 from
                                    previous frame and the others from *TWO* frames
                                    before is enough to get glitch-free sprites that seem
                                    to be perfectly in sync with scrolling (check the tree
                                    mouths during level change).
thundfox  8000 0000    0000 0000    IRQ6 copies bytes 0 and 8 *ONLY* of sprite data (code,
                                    color, flip, ctrl). The other bytes of sprite data
                                    (coordinates and zoom) are updated (I think) by the
                                    main program.
                                    The same sprite data caching that works for dondokod
                                    improves sprites, but there are still glitches related
                                    to zoom (check third round of attract mode). Those
                                    glitches can be fixed by buffering also the zoom ctrl
                                    byte.
                                    Moreover, sprites are not in perfect sync with the
                                    background (sometimes they are one frame behind, but
                                    not always).
qtorimon  8000 0000    0000 0000    IRQ6 does some stuff but doesn't seem to deal with
                                    sprites. IRQ5 copies bytes 0, 8 *AND ALSO 2* of sprite
                                    data in one routine, and immediately after that the
                                    remaining bytes 4 and 6 in another routine, without
                                    doing, it seems, any waiting inbetween.
                                    Nevertheless, separated sprite data caching like in
                                    dondokod is still required to avoid glitches.
liquidk   8000 0000/8  0000 0000    Same as dondokod. An important difference is that
                                    the sprite ctrl register doesn't toggle every frame
                                    (because the handler can't complete the frame in
                                    time?). This can be seen easily in the attract mode,
                                    where sprite glitches appear.
                                    Correctly handling the ctrl register and sprite data
                                    caching seems to be vital to avoid sprite glitches.
quizhq    8000 0000    0000 0000    Both IRQ5 and IRQ6 do stuff, I haven't investigated.
                                    There is a very subtle sprite glitch if sprite data
                                    buffering is not used: the blinking INSERT COIN in
                                    the right window will get moved as garbage chars on
                                    the left window score and STOCK for one frame when
                                    INSERT COINS disappears from the right. This happens
                                    because bytes 0 and 8 of the sprite data are one
                                    frame behind and haven't been cleared yet.
ssi       8000 0000    0000 0000    IRQ6 does nothing. IRQ5 copies bytes 0 and 8 *ONLY*
                                    of sprite data (code, color, flip, ctrl). The other
                                    bytes of sprite data (coordinates and zoom) are
                                    updated by the main program.
                                    The same sprite data caching that works for dondokod
                                    avoids major glitches, but I'm not sure it's working
                                    right when the big butterfly (time bonus) is on
                                    screen (it flickers on and off every frame).
gunfront  8000 1000/1  8001 1000/1  The toggling bit in the control register selects the
                                    sprite bank used. It normally toggles every frame but
                                    sticks for two frame when lots of action is going on
                                    (see smart bombs in attract mode) and glitches will
                                    appear if it is not respected.
                                    IRQ6 writes the sprite ctrl registers, and also writes
                                    related data to the sprites at 9033e0/90b3e0. The
                                    active one gets 8000/8001 in byte 6 and 1001/1000 in
                                    byte 10, while the other gets 0. Note that the value
                                    in byte 10 is inverted from the active bank, as if it
                                    were a way to tell the sprite hardware "after this, go
                                    to the other bank".
                                    Note also that IRQ6 isn't the only one writing to the
                                    sprite ctrl registers, this is done also in the parts
                                    that actually change the sprite data (I think it's
                                    main program, not interrupt), so it's not clear who's
                                    "in charge". Actually it seems that what IRQ6 writes
                                    is soon overwritten so that what I outlined above
                                    regarding 9033e0/90b3e0 is no longer true, and they
                                    are no longer in sync with the ctrl registers, messing
                                    up smart bombs.
                                    There don't seem to be other glitches even without
                                    sprite data buffering.
growl     8000 0000    8001 0001    IRQ6 just sets a flag. I haven't investigated who
                                    updates the sprite ram.
                                    This game uses sprite banks like gunfront, but unlike
                                    gunfront it doesn't change the ctrl registers. What it
                                    does is change the sprites at 903210/90b210; 8000/8001
                                    is always written in byte 6, while byte 10 receives
                                    the active bank (1000 or 1001). There are also end of
                                    list markers placed before that though, and those seem
                                    to always match what's stored in the ctrl registers
                                    (8000 1000 for the first bank and 8001 1001 for the
                                    second).
                                    There don't seem to be sprite glitches even without
                                    sprite data buffering, but sprites are not in sync with
                                    the background.
mjnquest  8000 0800/8  0000 0000
footchmp  8000 0000    8001 0001    IRQ6 just sets a flag (and writes to an unknown memory
                                    location).
                                    This games uses sprite banks as well, this time it
                                    writes markers at 2033e0/20b3e0, it always writes
                                    1000/1001 to byte 10, while it writes 8000 or 8001 to
                                    byte 6 depending on the active bank. This is the exact
                                    opposite of growl...
hthero
koshien   8000 0000    8001 0001    Another game using banks.The markers are again at
                                    9033e0/90b3e0 but this time byte 6 receives 9000/9001.
                                    Byte 10 is 1000 or 1001 depending on the active bank.
yuyugogo  8000 0800/8  0000 0000
ninjak    8000 0000    8001 0001    uses banks
solfigtr  8000 0000    8001 0001    uses banks
qzquest   8000 0000    0000 0000    Separated sprite data caching like in dondokod is
                                    required to avoid glitches.
pulirula  8000 0000    8001 0001    uses banks
qzchikyu  8000 0000    0000 0000    With this game there are glitches and the sprite data
                                    caching done in dondokod does NOT fix them.
deadconx 8/9000 0000/1 8/9001 0000/1 I guess it's not a surprise that this game uses banks
                                    in yet another different way.
dinorex   8000 0000    8001 0001    uses banks
driftout  8000 0000/8  0000 0000    The first control changes from 8000 to 0000 at the end
                                    of the attract demo and seems to stay that way.


******************************************************************/

static TIMER_CALLBACK( taitof2_interrupt6 )
{
	cputag_set_input_line(machine, "maincpu", 6, HOLD_LINE);
}

static INTERRUPT_GEN( taitof2_interrupt )
{
	timer_set(device->machine, cpu_clocks_to_attotime(device, 500), NULL, 0, taitof2_interrupt6);
	cpu_set_input_line(device, 5, HOLD_LINE);
}


/****************************************************************
                            SOUND
****************************************************************/

static WRITE8_HANDLER( sound_bankswitch_w )
{
	memory_set_bank(space->machine, 2, (data - 1) & 7);

#ifdef MAME_DEBUG
	if (((data - 1) & 7)>2) logerror("CPU #1 switch to ROM bank %06x: should only happen if Z80 prg rom is 128K!\n",(data - 1) & 7);
#endif
}



static INT32 driveout_sound_latch = 0;


static READ8_HANDLER( driveout_sound_command_r)
{
	cputag_set_input_line(space->machine, "audiocpu", 0, CLEAR_LINE);
//  logerror("sound IRQ OFF (sound command=%02x)\n",driveout_sound_latch);
	return driveout_sound_latch;
}

static INT32 oki_bank = 0;

static void reset_driveout_sound_region(running_machine *machine)
{
	okim6295_set_bank_base(devtag_get_device(machine, "oki"), oki_bank*0x40000);
}

static WRITE8_HANDLER (oki_bank_w)
{
	if ((data&4) && (oki_bank!=(data&3)) )
	{
		oki_bank = (data&3);
	}
	reset_driveout_sound_region(space->machine);
}

static WRITE16_HANDLER ( driveout_sound_command_w )
{
	static int nibble = 0;

	if (ACCESSING_BITS_8_15)
	{
		data >>= 8;
		if (offset == 0)
		{
			nibble = data & 1;
		}
		else
		{
			if (nibble==0)
			{
				driveout_sound_latch = (data & 0x0f) | (driveout_sound_latch & 0xf0);
			}
			else
			{
				driveout_sound_latch = ((data << 4) & 0xf0) | (driveout_sound_latch & 0x0f);
				cputag_set_input_line (space->machine, "audiocpu", 0, ASSERT_LINE);
			}
		}
	}
}


/***********************************************************
                     MEMORY STRUCTURES
***********************************************************/

static ADDRESS_MAP_START( finalb_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x200007) AM_READWRITE(TC0110PCR_word_r, TC0110PCR_word_w)	/* palette */
	AM_RANGE(0x300000, 0x30000f) AM_READWRITE8(TC0220IOC_r, TC0220IOC_w, 0x00ff)	/* I/O */
	AM_RANGE(0x320000, 0x320001) AM_WRITE8(taitosound_port_w, 0x00ff)
	AM_RANGE(0x320002, 0x320003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0x00ff)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x810000, 0x81ffff) AM_WRITENOP   /* error in game init code ? */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xb00002, 0xb00003) AM_WRITENOP   /* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( dondokod_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300000, 0x30000f) AM_READWRITE8(TC0220IOC_r, TC0220IOC_w, 0x00ff)	/* I/O */
	AM_RANGE(0x320000, 0x320001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x320002, 0x320003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa00000, 0xa01fff) AM_READWRITE(TC0280GRD_word_r, TC0280GRD_word_w)	/* ROZ tilemap */
	AM_RANGE(0xa02000, 0xa0200f) AM_WRITE(TC0280GRD_ctrl_word_w)
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( megab_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x100001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x100002, 0x100003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x120000, 0x12000f) AM_READWRITE8(TC0220IOC_r, TC0220IOC_w, 0x00ff)	/* I/O */
	AM_RANGE(0x180000, 0x180fff) AM_READWRITE(cchip2_word_r, cchip2_word_w) AM_BASE(&cchip2_ram)
	AM_RANGE(0x200000, 0x20ffff) AM_RAM
	AM_RANGE(0x300000, 0x301fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x400000, 0x40001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
	AM_RANGE(0x600000, 0x60ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x610000, 0x61ffff) AM_RAM   /* unused? */
	AM_RANGE(0x620000, 0x62000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
ADDRESS_MAP_END

static ADDRESS_MAP_START( thundfox_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x101fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x200000, 0x20000f) AM_READWRITE8(TC0220IOC_r, TC0220IOC_w, 0x00ff)	/* I/O */
	AM_RANGE(0x220000, 0x220001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x220002, 0x220003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x300000, 0x30ffff) AM_RAM
	AM_RANGE(0x400000, 0x40ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x420000, 0x42000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x500000, 0x50ffff) AM_READWRITE(TC0100SCN_word_1_r, TC0100SCN_word_1_w)	/* tilemaps */
	AM_RANGE(0x520000, 0x52000f) AM_READWRITE(TC0100SCN_ctrl_word_1_r, TC0100SCN_ctrl_word_1_w)
	AM_RANGE(0x600000, 0x60ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x800000, 0x80001f) AM_WRITE8(TC0360PRI_w, 0xff00)
ADDRESS_MAP_END

static ADDRESS_MAP_START( cameltry_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300000, 0x30000f) AM_READWRITE8(TC0220IOC_r, TC0220IOC_w, 0x00ff)	/* I/O */
	AM_RANGE(0x300018, 0x30001f) AM_READ(cameltry_paddle_r)
	AM_RANGE(0x320000, 0x320001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x320002, 0x320003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x800000, 0x813fff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa00000, 0xa01fff) AM_READWRITE(TC0280GRD_word_r, TC0280GRD_word_w)	/* ROZ tilemap */
	AM_RANGE(0xa02000, 0xa0200f) AM_WRITE(TC0280GRD_ctrl_word_w)
	AM_RANGE(0xd00000, 0xd0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( qtorimon_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x200007) AM_READWRITE(TC0110PCR_word_r, TC0110PCR_word_w)	/* palette */
	AM_RANGE(0x500000, 0x50000f) AM_READWRITE8(TC0220IOC_r, TC0220IOC_w, 0x00ff)	/* I/O */
	AM_RANGE(0x600000, 0x600001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x600002, 0x600003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x910000, 0x9120ff) AM_WRITENOP   /* error in init code ? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( liquidk_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300000, 0x30000f) AM_READWRITE8(TC0220IOC_r, TC0220IOC_w, 0x00ff)	/* I/O */
	AM_RANGE(0x320000, 0x320001) AM_WRITE8(taitosound_port_w, 0x00ff)
	AM_RANGE(0x320002, 0x320003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0x00ff)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( quizhq_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0bffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x200007) AM_READWRITE(TC0110PCR_word_r, TC0110PCR_word_w)	/* palette */
	AM_RANGE(0x500004, 0x500005) AM_WRITE(growl_coin_word_w)
	AM_RANGE(0x500000, 0x500001) AM_READ_PORT("DSWB")
	AM_RANGE(0x500002, 0x500003) AM_READ_PORT("IN0")
	AM_RANGE(0x580000, 0x580001) AM_WRITE(watchdog_reset16_w)	/* ??? */
	AM_RANGE(0x580006, 0x580007) AM_WRITENOP   /* ??? */
	AM_RANGE(0x580000, 0x580001) AM_READ_PORT("DSWA")
	AM_RANGE(0x580002, 0x580003) AM_READ_PORT("IN1")
	AM_RANGE(0x580004, 0x580005) AM_READ_PORT("IN2")
	AM_RANGE(0x600000, 0x600001) AM_WRITE8(taitosound_port_w, 0x00ff)
	AM_RANGE(0x600002, 0x600003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0x00ff)
	AM_RANGE(0x680000, 0x680001) AM_WRITENOP   /* ??? */
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x810000, 0x81ffff) AM_WRITENOP   /* error in init code ? */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
ADDRESS_MAP_END

static ADDRESS_MAP_START( ssi_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0x200000, 0x20ffff) AM_RAM
	AM_RANGE(0x300000, 0x301fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x400000, 0x400001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x400002, 0x400003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
//  AM_RANGE(0x500000, 0x500001) AM_WRITENOP   /* ?? */
	AM_RANGE(0x600000, 0x60ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps (not used) */
	AM_RANGE(0x620000, 0x62000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)   /* sprite ram */
ADDRESS_MAP_END

static ADDRESS_MAP_START( gunfront_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0bffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300000, 0x30000f) AM_READWRITE(TC0510NIO_halfword_wordswap_r, TC0510NIO_halfword_wordswap_w)
	AM_RANGE(0x320000, 0x320001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x320002, 0x320003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
//  AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP   /* ?? */
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( growl_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300004, 0x300005) AM_WRITE(growl_coin_word_w)
	AM_RANGE(0x300000, 0x300001) AM_READ_PORT("DSWA")
	AM_RANGE(0x300002, 0x300003) AM_READ_PORT("DSWB")
	AM_RANGE(0x320000, 0x320001) AM_READ_PORT("IN0")
	AM_RANGE(0x320002, 0x320003) AM_READ_PORT("IN1")
	AM_RANGE(0x320004, 0x320005) AM_READ_PORT("IN2")
	AM_RANGE(0x340000, 0x340001) AM_WRITE(watchdog_reset16_w)
	AM_RANGE(0x400000, 0x400001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x400002, 0x400003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x500000, 0x50000f) AM_WRITE(taitof2_spritebank_w)
	AM_RANGE(0x504000, 0x504001) AM_WRITENOP	/* unknown... various values */
	AM_RANGE(0x508000, 0x50800f) AM_READ_PORT("IN3")
	AM_RANGE(0x50c000, 0x50c00f) AM_READ_PORT("IN4")
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( mjnquest_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x110000, 0x11ffff) AM_RAM   /* "sram" */
	AM_RANGE(0x120000, 0x12ffff) AM_RAM
	AM_RANGE(0x200000, 0x200007) AM_READWRITE(TC0110PCR_word_r, TC0110PCR_word_w)	/* palette */
	AM_RANGE(0x300000, 0x30000f) AM_READ(mjnquest_dsw_r)
	AM_RANGE(0x310000, 0x310001) AM_READ(mjnquest_input_r)
	AM_RANGE(0x320000, 0x320001) AM_WRITE(mjnquest_inputselect_w)
	AM_RANGE(0x330000, 0x330001) AM_WRITENOP   /* watchdog ? */
	AM_RANGE(0x350000, 0x350001) AM_WRITENOP   /* watchdog ? */
	AM_RANGE(0x360000, 0x360001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x360002, 0x360003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x380000, 0x380001) AM_WRITE(TC0100SCN_gfxbank_w)	/* scr gfx bank select */
	AM_RANGE(0x400000, 0x40ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x420000, 0x42000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x500000, 0x50ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
ADDRESS_MAP_END

static ADDRESS_MAP_START( footchmp_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x300000, 0x30000f) AM_WRITE(taitof2_spritebank_w)	/* updated at $a6e, off irq5 */
	AM_RANGE(0x400000, 0x40ffff) AM_READWRITE(TC0480SCP_word_r, TC0480SCP_word_w)	  /* tilemaps */
	AM_RANGE(0x430000, 0x43002f) AM_READWRITE(TC0480SCP_ctrl_word_r, TC0480SCP_ctrl_word_w)
	AM_RANGE(0x500000, 0x50001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* 500002 written like a watchdog?! */
	AM_RANGE(0x600000, 0x601fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x700006, 0x700007) AM_WRITE(taitof2_4p_coin_word_w)
	AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSWA")
	AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSWB")
	AM_RANGE(0x700004, 0x700005) AM_READ_PORT("IN2")
	AM_RANGE(0x70000a, 0x70000b) AM_READ_PORT("IN0")
	AM_RANGE(0x70000c, 0x70000d) AM_READ_PORT("IN1")
	AM_RANGE(0x70000e, 0x70000f) AM_READ_PORT("IN3")
	AM_RANGE(0x700010, 0x700011) AM_READ_PORT("IN4")
	AM_RANGE(0x800000, 0x800001) AM_WRITE(watchdog_reset16_w)   /* ??? */
	AM_RANGE(0xa00000, 0xa00001) AM_WRITE8(taitosound_port_w, 0x00ff)
	AM_RANGE(0xa00002, 0xa00003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0x00ff)
ADDRESS_MAP_END

static ADDRESS_MAP_START( koshien_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300000, 0x30000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0x320000, 0x320001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x320002, 0x320003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa20000, 0xa20001) AM_WRITE(koshien_spritebank_w)
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0xff00)
ADDRESS_MAP_END

static ADDRESS_MAP_START( yuyugogo_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x03ffff) AM_ROM
	AM_RANGE(0x200000, 0x20000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0x400000, 0x400001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x400002, 0x400003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa00000, 0xa01fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0xb00000, 0xb10fff) AM_RAM   /* deliberate writes to $b10xxx, I think */
	AM_RANGE(0xc00000, 0xc01fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size)
	AM_RANGE(0xd00000, 0xdfffff) AM_ROM AM_REGION("extra", 0)
ADDRESS_MAP_END

static ADDRESS_MAP_START( ninjak_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300000, 0x30000f) AM_READ(ninjak_input_r)
	AM_RANGE(0x30000e, 0x30000f) AM_WRITE(ninjak_coin_word_w)
	AM_RANGE(0x380000, 0x380001) AM_WRITE(watchdog_reset16_w)	/* ??? */
	AM_RANGE(0x400000, 0x400001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x400002, 0x400003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x600000, 0x60000f) AM_WRITE(taitof2_spritebank_w)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* b00002 written like a watchdog?! */
ADDRESS_MAP_END

static ADDRESS_MAP_START( solfigtr_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x201fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x300004, 0x300005) AM_WRITE(growl_coin_word_w)	/* NOT VERIFIED */
	AM_RANGE(0x300000, 0x300001) AM_READ_PORT("DSWA")
	AM_RANGE(0x300002, 0x300003) AM_READ_PORT("DSWB")
	AM_RANGE(0x320000, 0x320001) AM_READ_PORT("IN0")
	AM_RANGE(0x320002, 0x320003) AM_READ_PORT("IN1")
	AM_RANGE(0x320004, 0x320005) AM_READ_PORT("IN2")
	AM_RANGE(0x340000, 0x340001) AM_WRITE(watchdog_reset16_w)	/* NOT VERIFIED */
	AM_RANGE(0x400000, 0x400001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x400002, 0x400003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x500000, 0x50000f) AM_WRITE(taitof2_spritebank_w)
	AM_RANGE(0x504000, 0x504001) AM_WRITENOP	/* unknown... various values */
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( qzquest_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x17ffff) AM_ROM
	AM_RANGE(0x200000, 0x20000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0x300000, 0x300001) AM_WRITE8(taitosound_port_w, 0x00ff)
	AM_RANGE(0x300002, 0x300003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0x00ff)
	AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x500000, 0x50ffff) AM_RAM
	AM_RANGE(0x600000, 0x60ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x700000, 0x70ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x720000, 0x72000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( pulirula_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0bffff) AM_ROM
	AM_RANGE(0x200000, 0x200001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x200002, 0x200003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x300000, 0x30ffff) AM_RAM
	AM_RANGE(0x400000, 0x401fff) AM_READWRITE(TC0430GRW_word_r, TC0430GRW_word_w)	/* ROZ tilemap */
	AM_RANGE(0x402000, 0x40200f) AM_WRITE(TC0430GRW_ctrl_word_w)
//  AM_RANGE(0x500000, 0x500001) AM_WRITENOP   /* ??? */
	AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size)
	AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa00000, 0xa0001f) AM_WRITE8(TC0360PRI_w, 0xff00)
	AM_RANGE(0xb00000, 0xb0000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( metalb_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0bffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x300000, 0x30ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
//  AM_RANGE(0x42000c, 0x42000f) AM_WRITENOP   /* zeroed */
	AM_RANGE(0x500000, 0x50ffff) AM_READWRITE(TC0480SCP_word_r, TC0480SCP_word_w)	  /* tilemaps */
	AM_RANGE(0x530000, 0x53002f) AM_READWRITE(TC0480SCP_ctrl_word_r, TC0480SCP_ctrl_word_w)
	AM_RANGE(0x600000, 0x60001f) AM_WRITE8(TC0360PRI_w, 0x00ff)
	AM_RANGE(0x700000, 0x703fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x800000, 0x80000f) AM_READWRITE(TC0510NIO_halfword_wordswap_r, TC0510NIO_halfword_wordswap_w)
	AM_RANGE(0x900000, 0x900001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x900002, 0x900003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
//  AM_RANGE(0xa00000, 0xa00001) AM_WRITENOP   /* ??? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( qzchikyu_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x17ffff) AM_ROM
	AM_RANGE(0x200000, 0x20000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0x300000, 0x300001) AM_WRITE8(taitosound_port_w, 0x00ff)
	AM_RANGE(0x300002, 0x300003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0x00ff)
	AM_RANGE(0x400000, 0x401fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x500000, 0x50ffff) AM_RAM
	AM_RANGE(0x600000, 0x60ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x700000, 0x70ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x720000, 0x72000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( yesnoj_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x200000, 0x20ffff) AM_RAM
	AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x500000, 0x50ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x520000, 0x52000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x600000, 0x601fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
//  AM_RANGE(0x700000, 0x70000b) AM_READ(yesnoj_unknown_r)   /* what's this? */
	AM_RANGE(0x800000, 0x800001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x800002, 0x800003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x900002, 0x900003) AM_WRITENOP   /* lots of similar writes */
	AM_RANGE(0xa00000, 0xa00001) AM_READ_PORT("IN0")
	AM_RANGE(0xa00002, 0xa00003) AM_READ_PORT("IN1")
	AM_RANGE(0xa00004, 0xa00005) AM_READ_PORT("IN2")
	AM_RANGE(0xb00000, 0xb00001) AM_READ_PORT("DSWA")
	AM_RANGE(0xc00000, 0xc00001) AM_WRITENOP   /* watchdog ?? */
	AM_RANGE(0xd00000, 0xd00001) AM_WRITENOP   /* lots of similar writes */
ADDRESS_MAP_END

static ADDRESS_MAP_START( deadconx_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
	AM_RANGE(0x200000, 0x20ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x300000, 0x30000f) AM_WRITE(taitof2_spritebank_w)
	AM_RANGE(0x400000, 0x40ffff) AM_READWRITE(TC0480SCP_word_r, TC0480SCP_word_w)	  /* tilemaps */
//  AM_RANGE(0x42000c, 0x42000f) AM_WRITENOP   /* zeroed */
	AM_RANGE(0x430000, 0x43002f) AM_READWRITE(TC0480SCP_ctrl_word_r, TC0480SCP_ctrl_word_w)
	AM_RANGE(0x500000, 0x50001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* uses 500002 like a watchdog !? */
	AM_RANGE(0x600000, 0x601fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x700000, 0x700001) AM_READ_PORT("DSWA")
	AM_RANGE(0x700002, 0x700003) AM_READ_PORT("DSWB")
	AM_RANGE(0x700004, 0x700005) AM_READ_PORT("IN2")
	AM_RANGE(0x700006, 0x700007) AM_WRITE(taitof2_4p_coin_word_w)
	AM_RANGE(0x70000a, 0x70000b) AM_READ_PORT("IN0")
	AM_RANGE(0x70000c, 0x70000d) AM_READ_PORT("IN1")
	AM_RANGE(0x800000, 0x800001) AM_WRITE(watchdog_reset16_w)   /* ??? */
	AM_RANGE(0xa00000, 0xa00001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0xa00002, 0xa00003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
ADDRESS_MAP_END

static ADDRESS_MAP_START( dinorex_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x2fffff) AM_ROM
	AM_RANGE(0x300000, 0x30000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0x400000, 0x400fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size)
	AM_RANGE(0x500000, 0x501fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x600000, 0x60ffff) AM_RAM
	AM_RANGE(0x700000, 0x70001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
	AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x900000, 0x90ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x920000, 0x92000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0xa00000, 0xa00001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0xa00002, 0xa00003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0xb00000, 0xb00001) AM_WRITENOP   /* watchdog? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( qjinsei_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x1fffff) AM_ROM
	AM_RANGE(0x200000, 0x200001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x200002, 0x200003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x300000, 0x30ffff) AM_RAM
	AM_RANGE(0x500000, 0x500001) AM_WRITENOP   /* watchdog ? */
	AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size)
	AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa00000, 0xa0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
	AM_RANGE(0xb00000, 0xb0000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
ADDRESS_MAP_END

static ADDRESS_MAP_START( qcrayon_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x100000, 0x10ffff) AM_RAM
//  AM_RANGE(0x200000, 0x200001) AM_WRITENOP   /* unknown */
	AM_RANGE(0x300000, 0x3fffff) AM_ROM AM_REGION("extra", 0)   /* extra data rom */
	AM_RANGE(0x500000, 0x500001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x500002, 0x500003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x600000, 0x603fff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size)
	AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x800000, 0x80ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x900000, 0x90ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x920000, 0x92000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0xa00000, 0xa0000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0xb00000, 0xb0001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
ADDRESS_MAP_END

static ADDRESS_MAP_START( qcrayon2_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x07ffff) AM_ROM
	AM_RANGE(0x200000, 0x20ffff) AM_RAM
	AM_RANGE(0x300000, 0x301fff) AM_RAM_WRITE(paletteram16_RRRRGGGGBBBBxxxx_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x400000, 0x40ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0x500000, 0x50ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x520000, 0x52000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x600000, 0x67ffff) AM_ROM AM_REGION("extra", 0)   /* extra data rom */
	AM_RANGE(0x700000, 0x70000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0x900000, 0x90001f) AM_WRITE8(TC0360PRI_w, 0x00ff)	/* ?? */
	AM_RANGE(0xa00000, 0xa00001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0xa00002, 0xa00003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0xb00000, 0xb017ff) AM_WRITE(taitof2_sprite_extension_w) AM_BASE(&f2_sprite_extension) AM_SIZE(&f2_spriteext_size)
ADDRESS_MAP_END

static ADDRESS_MAP_START( driftout_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x200000, 0x200001) AM_WRITE8(taitosound_port_w, 0xff00)
	AM_RANGE(0x200002, 0x200003) AM_READWRITE8(taitosound_comm_r, taitosound_comm_w, 0xff00)
	AM_RANGE(0x300000, 0x30ffff) AM_RAM
	AM_RANGE(0x400000, 0x401fff) AM_READWRITE(TC0430GRW_word_r, TC0430GRW_word_w)	/* ROZ tilemap */
	AM_RANGE(0x402000, 0x40200f) AM_WRITE(TC0430GRW_ctrl_word_w)
	AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa00000, 0xa0001f) AM_WRITE8(TC0360PRI_w, 0xff00)
	AM_RANGE(0xb00000, 0xb0000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0xb00018, 0xb00019) AM_READ_PORT("PADDLE1")
	AM_RANGE(0xb0001a, 0xb0001b) AM_READ_PORT("PADDLE2")
ADDRESS_MAP_END

/* same as driftout, except for sound address 0x200000 */
static ADDRESS_MAP_START( driveout_map, ADDRESS_SPACE_PROGRAM, 16 )
	AM_RANGE(0x000000, 0x0fffff) AM_ROM
	AM_RANGE(0x200000, 0x200003) AM_READNOP AM_WRITE(driveout_sound_command_w)
	AM_RANGE(0x300000, 0x30ffff) AM_RAM
	AM_RANGE(0x400000, 0x401fff) AM_READWRITE(TC0430GRW_word_r, TC0430GRW_word_w)	/* ROZ tilemap */
	AM_RANGE(0x402000, 0x40200f) AM_WRITE(TC0430GRW_ctrl_word_w)
	AM_RANGE(0x700000, 0x701fff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE(&paletteram16)
	AM_RANGE(0x800000, 0x80ffff) AM_READWRITE(TC0100SCN_word_0_r, TC0100SCN_word_0_w)	/* tilemaps */
	AM_RANGE(0x820000, 0x82000f) AM_READWRITE(TC0100SCN_ctrl_word_0_r, TC0100SCN_ctrl_word_0_w)
	AM_RANGE(0x900000, 0x90ffff) AM_RAM AM_BASE(&spriteram16) AM_SIZE(&spriteram_size)
	AM_RANGE(0xa00000, 0xa0001f) AM_WRITE8(TC0360PRI_w, 0xff00)
	AM_RANGE(0xb00000, 0xb0000f) AM_READWRITE(TC0510NIO_halfword_r, TC0510NIO_halfword_w)
	AM_RANGE(0xb00018, 0xb00019) AM_READ_PORT("PADDLE1")
	AM_RANGE(0xb0001a, 0xb0001b) AM_READ_PORT("PADDLE2")
ADDRESS_MAP_END


/***************************************************************************/

static ADDRESS_MAP_START( sound_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x3fff) AM_ROM
	AM_RANGE(0x4000, 0x7fff) AM_ROMBANK(2)
	AM_RANGE(0xc000, 0xdfff) AM_RAM
	AM_RANGE(0xe000, 0xe003) AM_DEVREADWRITE("ym", ym2610_r, ym2610_w)
	AM_RANGE(0xe200, 0xe200) AM_READNOP AM_WRITE(taitosound_slave_port_w)
	AM_RANGE(0xe201, 0xe201) AM_READWRITE(taitosound_slave_comm_r, taitosound_slave_comm_w)
	AM_RANGE(0xe400, 0xe403) AM_WRITENOP /* pan */
	AM_RANGE(0xea00, 0xea00) AM_READNOP
	AM_RANGE(0xee00, 0xee00) AM_WRITENOP /* ? */
	AM_RANGE(0xf000, 0xf000) AM_WRITENOP /* ? */
	AM_RANGE(0xf200, 0xf200) AM_WRITE(sound_bankswitch_w)	/* ?? */
ADDRESS_MAP_END


/* Alt version of Cameltry, YM2203 + M6925 sound */

static ADDRESS_MAP_START( cameltrya_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM		// I can't see a bank control, but there ARE some bytes past 0x8000
	AM_RANGE(0x8000, 0x8fff) AM_RAM
	AM_RANGE(0x9000, 0x9001) AM_DEVREADWRITE("ym", ym2203_r, ym2203_w)
	AM_RANGE(0xa000, 0xa000) AM_WRITE(taitosound_slave_port_w)
	AM_RANGE(0xa001, 0xa001) AM_READWRITE(taitosound_slave_comm_r, taitosound_slave_comm_w)
//  AM_RANGE(0xb000, 0xb000) AM_WRITE(unknown_w)    // probably controlling sample player?
	AM_RANGE(0xb000, 0xb001) AM_MIRROR(0x0001) AM_DEVREADWRITE("oki", okim6295_r, okim6295_w)
ADDRESS_MAP_END


static ADDRESS_MAP_START( driveout_sound_map, ADDRESS_SPACE_PROGRAM, 8 )
	AM_RANGE(0x0000, 0x7fff) AM_ROM
	AM_RANGE(0x8000, 0x87ff) AM_RAM
	AM_RANGE(0x9000, 0x9000) AM_WRITE(oki_bank_w)
	AM_RANGE(0x9800, 0x9800) AM_DEVREADWRITE("oki", okim6295_r, okim6295_w)
	AM_RANGE(0xa000, 0xa000) AM_READ(driveout_sound_command_r)
ADDRESS_MAP_END

/***********************************************************
                     INPUT PORTS, DIPs
***********************************************************/

#define TAITO_F2_SYSTEM_INPUT \
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT ) \
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 ) \
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 ) \
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )
/* The other bits vary from one game to another, so they are not included here */


static INPUT_PORTS_START( finalb )
	PORT_START("DSWA")
	/* Not sure how to handle alternate controls */
	PORT_DIPNAME( 0x01, 0x01, "Alternate Controls" )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_3_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_3_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT	/* controls below are DIP selectable */
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)	/* 1P sen.sw.? */
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)	/* 1P ducking? */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)	/* 2P sen.sw.? */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)	/* 2P ducking? */
INPUT_PORTS_END

static INPUT_PORTS_START( finalbj )
	PORT_INCLUDE(finalb)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_OLD
INPUT_PORTS_END


static INPUT_PORTS_START( dondokod )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x0c, "10k and 100k" )
	PORT_DIPSETTING(    0x08, "10k and 150k" )
	PORT_DIPSETTING(    0x04, "10k and 250k" )
	PORT_DIPSETTING(    0x00, "10k and 350k" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( dondokodu )
	PORT_INCLUDE(dondokod)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_US
INPUT_PORTS_END

static INPUT_PORTS_START( dondokodj )
	PORT_INCLUDE(dondokod)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_OLD
INPUT_PORTS_END


static INPUT_PORTS_START( megab )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x0c, "100k only" )
	PORT_DIPSETTING(    0x04, "150k only" )
	PORT_DIPSETTING(    0x08, "200k only" )
	PORT_DIPSETTING(    0x00, DEF_STR( None ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x10, "1" )
	PORT_DIPSETTING(    0x00, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "4" )
	PORT_DIPNAME( 0x40, 0x40, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Dual ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( megabj )
	PORT_INCLUDE(megab)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_OLD
INPUT_PORTS_END


static INPUT_PORTS_START( thundfox )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )  // all 2 in manual
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, "Timer" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Dual ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_3_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_3_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( thundfoxu )
	PORT_INCLUDE(thundfox)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_US
INPUT_PORTS_END

static INPUT_PORTS_START( thundfoxj )
	PORT_INCLUDE(thundfox)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( cameltry )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_US

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Start remain time" )
	PORT_DIPSETTING(    0x00, "35" )
	PORT_DIPSETTING(    0x04, "40" )
	PORT_DIPSETTING(    0x0c, "50" )
	PORT_DIPSETTING(    0x08, "60" )
	PORT_DIPNAME( 0x30, 0x30, "Continue play time" )
	PORT_DIPSETTING(    0x00, "+20" )
	PORT_DIPSETTING(    0x10, "+25" )
	PORT_DIPSETTING(    0x30, "+30" )
	PORT_DIPSETTING(    0x20, "+40" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x80, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Dual ) )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("PADDLE1")	/* Paddle A */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(1)

	PORT_START("PADDLE2")	/* Paddle B */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(100) PORT_KEYDELTA(20) PORT_PLAYER(2)
INPUT_PORTS_END

static INPUT_PORTS_START( cameltryj )
	PORT_INCLUDE(cameltry)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_OLD
INPUT_PORTS_END

static INPUT_PORTS_START( qtorimon )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) // all 5 in manual
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_OLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x10, "1" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPNAME( 0x40, 0x40, "Show Correct Answer" )
	PORT_DIPSETTING(    0x40, DEF_STR( No ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( liquidk )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x0c, "30k and 100k" )
	PORT_DIPSETTING(    0x08, "30k and 150k" )
	PORT_DIPSETTING(    0x04, "50k and 250k" )
	PORT_DIPSETTING(    0x00, "50k and 350k" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x80, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Dual ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( liquidku )
	PORT_INCLUDE(liquidk)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_US
INPUT_PORTS_END


static INPUT_PORTS_START( mizubaku )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x0c, "30k and 100k" )
	PORT_DIPSETTING(    0x08, "30k and 150k" )
	PORT_DIPSETTING(    0x04, "50k and 250k" )
	PORT_DIPSETTING(    0x00, "50k and 350k" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPSETTING(    0x10, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x80, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Dual ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( ssi )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Shields" )
	PORT_DIPSETTING(    0x00, DEF_STR( None ))
	PORT_DIPSETTING(    0x0c, "1")
	PORT_DIPSETTING(    0x04, "2")
	PORT_DIPSETTING(    0x08, "3")
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "2")
	PORT_DIPSETTING(    0x10, "3")
	PORT_DIPNAME( 0xa0, 0xa0, "2 Players Mode" )
	PORT_DIPSETTING(    0xa0, "Simultaneous")
	PORT_DIPSETTING(    0x80, "Alternate, Single")
	PORT_DIPSETTING(    0x00, "Alternate, Dual")
	PORT_DIPSETTING(    0x20, "Not Allowed")
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( majest12 )
	PORT_INCLUDE(ssi)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( growl )
	PORT_START("IN0")
	TAITO_JOY_UDLR_3_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_3_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )  //are "unused" verified from manual?
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, "Cabinet Type" )
	PORT_DIPSETTING(    0x30, "2 Players" )
	PORT_DIPSETTING(    0x20, "4 Players / 4 Coin Slots" )	// Push Player button A to start
	PORT_DIPSETTING(    0x10, "4 Players / 2 cabinets combined" )
	PORT_DIPSETTING(    0x00, "4 Players / 2 Coin Slots" )
	PORT_DIPNAME( 0x40, 0x40, "Final Boss Continue" )
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN3")
	PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(3)
	PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(3)
	PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(3)
	PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(3)
	PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_START3 )
	PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(4)
	PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(4)
	PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(4)
	PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(4)
	PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_START4 )

	PORT_START("IN4")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( growlu )
	PORT_INCLUDE(growl)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_US
INPUT_PORTS_END

static INPUT_PORTS_START( runark )
	PORT_INCLUDE(growl)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( pulirula )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Magic" )
	PORT_DIPSETTING(    0x0c, "3" )
	PORT_DIPSETTING(    0x08, "4" )
	PORT_DIPSETTING(    0x04, "5" )
//  PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Dual ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_3_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_3_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( pulirulaj )
	PORT_INCLUDE(pulirula)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( qzquest )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY  //??
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( qzchikyu )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY  //??
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( footchmp )
	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN4 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, "Game Over Type" )	// 2p simultaneous play
	PORT_DIPSETTING(    0x01, "Both Teams' Games Over" )
	PORT_DIPSETTING(    0x00, "Losing Team's Game is Over" )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Game_Time ) )
	PORT_DIPSETTING(    0x00, "1.5 Minutes" )
	PORT_DIPSETTING(    0x0c, " 2  Minutes" )
	PORT_DIPSETTING(    0x04, "2.5 Minutes" )
	PORT_DIPSETTING(    0x08, " 3  Minutes" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x30, "2 Players" )
	PORT_DIPSETTING(    0x20, "4 Players / 4 Coin Slots" )	// Push Player button A to start
	PORT_DIPSETTING(    0x10, "4 Players / 2 cabinets combined" )
	PORT_DIPSETTING(    0x00, "4 Players / 2 Coin Slots" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x00, "Game Version" )	// Not used for Hat Trick Hero / Euro Champ '92
	PORT_DIPSETTING(    0x00, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x80, "European" )

	PORT_START("IN3")
	TAITO_JOY_UDLR_2_BUTTONS_START( 3 )

	PORT_START("IN4")
	TAITO_JOY_UDLR_2_BUTTONS_START( 4 )
INPUT_PORTS_END

static INPUT_PORTS_START( hthero )
	PORT_INCLUDE(footchmp)

	PORT_MODIFY("DSWA")
	PORT_DIPNAME( 0x80, 0x00, "Game Over Type" )	// 2p simultaneous play
	PORT_DIPSETTING(    0x80, "Both Teams' Games Over" )
	PORT_DIPSETTING(    0x00, "Losing Team's Game is Over" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x10, DEF_STR( On ) )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Coin_A ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x08, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x0c, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x04, DEF_STR( 1C_2C ) )
	PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) )
	PORT_DIPSETTING(    0x00, DEF_STR( 3C_1C ) )
	PORT_DIPSETTING(    0x02, DEF_STR( 2C_1C ) )
	PORT_DIPSETTING(    0x03, DEF_STR( 1C_1C ) )
	PORT_DIPSETTING(    0x01, DEF_STR( 1C_2C ) )

	PORT_MODIFY("DSWB")
	PORT_DIPNAME( 0xc0, 0xc0, DEF_STR( Difficulty ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Easy ) )
	PORT_DIPSETTING(    0xc0, DEF_STR( Medium ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Hard ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Hardest ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Game_Time ) )
	PORT_DIPSETTING(    0x00, "1.5 Minutes" )
	PORT_DIPSETTING(    0x30, " 2  Minutes" )
	PORT_DIPSETTING(    0x20, "2.5 Minutes" )
	PORT_DIPSETTING(    0x10, " 3  Minutes" )
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x0c, "2 Players" )
	PORT_DIPSETTING(    0x04, "4 Players / 4 Coin Slots" )	// Push Player button A to start
	PORT_DIPSETTING(    0x08, "4 Players / 2 cabinets combined" )
	PORT_DIPSETTING(    0x00, "4 Players / 2 Coin Slots" )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( ninjak )
	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE2 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN3 )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN4 )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )  //is this verified from manual?
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Cabinet Type" )
	PORT_DIPSETTING(    0x0c, "2 players" )
	PORT_DIPSETTING(    0x08, "TROG (4 players / 2 coin slots)" )
	PORT_DIPSETTING(    0x04, "MTX2 (4 players / 2 cabinets combined)" )
	PORT_DIPSETTING(    0x00, "TMNT (4 players / 4 coin slots)" )
	PORT_DIPNAME( 0x30, 0x10, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Game Type" )
	PORT_DIPSETTING(    0x00, "1 Player only" )
	PORT_DIPSETTING(    0x80, "Multiplayer" )

	PORT_START("IN3")
	TAITO_JOY_UDLR_2_BUTTONS_START( 3 )

	PORT_START("IN4")
	TAITO_JOY_UDLR_2_BUTTONS_START( 4 )
INPUT_PORTS_END

static INPUT_PORTS_START( ninjaku )
	PORT_INCLUDE(ninjak)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_US
INPUT_PORTS_END

static INPUT_PORTS_START( ninjakj )
	PORT_INCLUDE(ninjak)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( driftout )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )  // all 5 in Service Mode
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_OLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Control" )   /* correct acc. to service mode */
	PORT_DIPSETTING(    0x0c, DEF_STR( Joystick ) )
	PORT_DIPSETTING(    0x08, "Paddle" )
	PORT_DIPSETTING(    0x04, DEF_STR( Joystick ) )
	PORT_DIPSETTING(    0x00, "Steering wheel" )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )	/* 2P not used? */

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("PADDLE1")	/* Paddle A */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1)

	PORT_START("PADDLE2")	/* Paddle B */
	PORT_BIT( 0xff, 0x00, IPT_DIAL ) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2)
INPUT_PORTS_END

static INPUT_PORTS_START( gunfront )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) ) /* Listed as "Unused" */
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x08, "10k and every 80k" )
	PORT_DIPSETTING(    0x0c, "20k and every 80k" )
	PORT_DIPSETTING(    0x04, "30k and every 80k" )
	PORT_DIPSETTING(    0x00, "60k and every 80k" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "1" )
	PORT_DIPSETTING(    0x10, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Dual ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( gunfrontj )
	PORT_INCLUDE(gunfront)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( metalb )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, DEF_STR( Bonus_Life ) )
	PORT_DIPSETTING(    0x04, "80k and every 160k" )
	PORT_DIPSETTING(    0x0c, "70k and every 150k" )
	PORT_DIPSETTING(    0x00, "100k and every 200k" )
	PORT_DIPSETTING(    0x08, "50k and every 120k" )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x00, "1" )
	PORT_DIPSETTING(    0x10, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x20, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Dual ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_3_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_3_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( metalbj )
	PORT_INCLUDE(metalb)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( deadconx )
	PORT_START("IN0")
	TAITO_JOY_UDLR_2_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_2_BUTTONS_START( 2 )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service A") PORT_CODE(KEYCODE_9)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service B") PORT_CODE(KEYCODE_0)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Service C") PORT_CODE(KEYCODE_MINUS)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_TILT )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, DEF_STR( Cabinet ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB") /* DSW B, missing a timer speed maybe? */
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On) )
	PORT_DIPNAME( 0x18, 0x18, "Damage" )
	PORT_DIPSETTING(    0x10, "Small" )		/* Hero can take 12 gun shots */
	PORT_DIPSETTING(    0x18, DEF_STR( Normal ) )	/* Hero can take 10 gun shots */
	PORT_DIPSETTING(    0x08, "Big" )		/* Hero can take 8 gun shots */
	PORT_DIPSETTING(    0x00, "Biggest" )	/* Hero can take 5 gun shots */
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Game Type" )
	PORT_DIPSETTING(    0x00, "1 Player only" )
	PORT_DIPSETTING(    0x80, "Multiplayer" )
INPUT_PORTS_END

static INPUT_PORTS_START( deadconxj )
	PORT_INCLUDE(deadconx)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( dinorex )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )  //are "unused" verified from manual?
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Damage" )
	PORT_DIPSETTING(    0x08, "Small" )
	PORT_DIPSETTING(    0x0c, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x04, "Big" )
	PORT_DIPSETTING(    0x00, "Biggest" )
	PORT_DIPNAME( 0x10, 0x10, "Timer Speed" )	 // Appears to make little difference
	PORT_DIPSETTING(    0x10, DEF_STR( Normal ) )
	PORT_DIPSETTING(    0x00, "Fast" )
	PORT_DIPNAME( 0x20, 0x20, "Match Type" )
	PORT_DIPSETTING(    0x20, "Best of 3" )
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPNAME( 0x40, 0x40, "2 Player Mode" )	// actually this seems to be unknown
	PORT_DIPSETTING(    0x40, DEF_STR( Upright ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Cocktail ) )
	PORT_DIPNAME( 0x80, 0x80, "Upright Controls" )	/* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Dual ) )

	PORT_START("IN0")
	TAITO_JOY_UDLR_3_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_3_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( dinorexj )
	PORT_INCLUDE(dinorex)

	PORT_MODIFY("DSWA")
	TAITO_COINAGE_JAPAN_NEW
INPUT_PORTS_END


static INPUT_PORTS_START( solfigtr )
	PORT_START("IN0")
	TAITO_JOY_UDLR_3_BUTTONS_START( 1 )

	PORT_START("IN1")
	TAITO_JOY_UDLR_3_BUTTONS_START( 2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_WORLD

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( koshien )
	PORT_START("DSWA")	/* DSW A, one lets you control fielders ? */
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, "Timer" )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x04, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x30, 0x30, DEF_STR( Lives ) )
	PORT_DIPSETTING(    0x20, "2" )
	PORT_DIPSETTING(    0x30, "3" )
	PORT_DIPSETTING(    0x10, "4" )
	PORT_DIPSETTING(    0x00, "5" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Dual ) )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN1")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
INPUT_PORTS_END

static INPUT_PORTS_START( quizhq )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unused ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Time" )
	PORT_DIPSETTING(    0x0c, "5 seconds" )
	PORT_DIPSETTING(    0x08, "10 seconds" )
	PORT_DIPSETTING(    0x04, "15 seconds" )
	PORT_DIPSETTING(    0x00, "20 seconds" )
	PORT_DIPNAME( 0x30, 0x30, "Stock" )  // Lives
	PORT_DIPSETTING(    0x20, "1" )
	PORT_DIPSETTING(    0x30, "2" )
	PORT_DIPSETTING(    0x10, "3" )
	PORT_DIPSETTING(    0x00, "4" )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, "Upright Controls" ) /* ie single or two players at once */
	PORT_DIPSETTING(    0x00, DEF_STR( Single ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Dual ) )
INPUT_PORTS_END

static INPUT_PORTS_START( qjinsei )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( qcrayon )
	PORT_START("DSWA")
	PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x0c, 0x0c, "Default Time" )              /* Can be affected ingame by some items and/or player location */
	PORT_DIPSETTING(    0x00, "6 seconds" )
	PORT_DIPSETTING(    0x04, "7 seconds" )
	PORT_DIPSETTING(    0x08, "8 seconds" )
	PORT_DIPSETTING(    0x0c, "10 seconds" )
	PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( qcrayon2 )
	PORT_START("DSWA")
	PORT_DIPUNUSED( 0x01, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPUNUSED( 0x04, IP_ACTIVE_LOW )         /* These 2 Dip Switches were designed to change the default timer */
	PORT_DIPUNUSED( 0x08, IP_ACTIVE_LOW )         /* but the 10 seconds setting is duplicated 4 times in the tables */
	PORT_DIPUNUSED( 0x10, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x20, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x80, 0x80, "Game Control" )
	PORT_DIPSETTING(    0x80, DEF_STR( Joystick ) )
	PORT_DIPSETTING(    0x00, "4 Buttons" )

	PORT_START("IN0")
	/* Joystick Control */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )                                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	/* 4 Buttons Control */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START1 )                                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)

	PORT_START("IN1")
	/* Joystick Control */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )    PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )  PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )  PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )                                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x80)
	/* 4 Buttons Control */
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )                                  PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )                                 PORT_CONDITION("DSWB",0x80,PORTCOND_EQUALS,0x00)

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( yuyugogo )
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Allow_Continue ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x40, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(1)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_PLAYER(2)	// ??
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START2 )

	PORT_START("IN2")
	TAITO_F2_SYSTEM_INPUT
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END

static INPUT_PORTS_START( mjnquest )
	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_A )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_E )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_I )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_M )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_KAN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_START1 )
	PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_B )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_F )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_J )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_N )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_REACH )
	PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_C )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_G )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_K )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_CHI )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_MAHJONG_RON )
	PORT_BIT( 0xe0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN3")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MAHJONG_D )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_MAHJONG_H )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_L )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_MAHJONG_PON )
	PORT_BIT( 0xf0, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN4")
	PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN5")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )		// ?
	PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("IN6")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0xfc, IP_ACTIVE_LOW, IPT_UNUSED )

	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Flip_Screen ) )
	PORT_DIPSETTING(    0x02, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x08, DEF_STR( On ) )
	TAITO_COINAGE_JAPAN_NEW

	PORT_START("DSWB")
	TAITO_DIFFICULTY
	PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x08, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x10, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x20, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x40, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) )
	PORT_DIPSETTING(    0x80, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
INPUT_PORTS_END

static INPUT_PORTS_START( yesnoj )
	/* 0xb00000 -> 0x20c0e0.b ($40e0,A5) */
	PORT_START("DSWA")
	PORT_DIPNAME( 0x01, 0x00, "Print Results" )
	PORT_DIPSETTING(    0x00, DEF_STR( No ) )
	PORT_DIPSETTING(    0x01, DEF_STR( Yes ) )
	PORT_DIPNAME( 0x02, 0x02, DEF_STR( Demo_Sounds ) )
	PORT_DIPSETTING(    0x00, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x02, DEF_STR( On ) )
	PORT_DIPNAME( 0x04, 0x04, "Printer" )
	PORT_DIPSETTING(    0x04, DEF_STR( Off ) )
	PORT_DIPSETTING(    0x00, DEF_STR( On ) )
	PORT_DIPNAME( 0x08, 0x00, "2 Players Game" )
	PORT_DIPSETTING(    0x08, "1 Credit" )
	PORT_DIPSETTING(    0x00, "2 Credits" )
	TAITO_COINAGE_US_COIN_START
	PORT_DIPUNUSED( 0x40, IP_ACTIVE_LOW )
	PORT_DIPUNUSED( 0x80, IP_ACTIVE_LOW )

	PORT_START("DSWB")                                           /* does it physically exist ? */

	PORT_START("IN0")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME( "P1 Yes" )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME( "P1 No" )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME( "P2 Yes" )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME( "P2 No" )
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL )                 /* printer : paper time-out ? */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN1")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_SPECIAL )                /* printer : unknown */
	PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL )                /* printer : paper */
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SPECIAL )                 /* printer : unknown */
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )

	PORT_START("IN2")
	PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )                    /* not mapped in "test mode" */
	PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE1 )
	PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN1 )
	PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN2 )                   /* not mapped in "test mode" */
	PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
	PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END


/***********************************************************
                        GFX DECODING
***********************************************************/

static const gfx_layout finalb_tilelayout =
{
	16,16,	/* 16*16 sprites */
	RGN_FRAC(1,2),
	6,	/* 6 bits per pixel */
	{ RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, 0, 1, 2, 3 },
	{ 3*4, 2*4, 1*4, 0*4, 7*4, 6*4, 5*4, 4*4,
			11*4, 10*4, 9*4, 8*4, 15*4, 14*4, 13*4, 12*4 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64,
			8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8	/* every sprite takes 128 consecutive bytes */
};

static const gfx_layout tilelayout =
{
	16,16,	/* 16*16 sprites */
	RGN_FRAC(1,1),
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ 1*4, 0*4, 3*4, 2*4, 5*4, 4*4, 7*4, 6*4, 9*4, 8*4, 11*4, 10*4, 13*4, 12*4, 15*4, 14*4 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8	/* every sprite takes 128 consecutive bytes */
};

static const gfx_layout charlayout =
{
	8,8,	/* 8*8 characters */
	RGN_FRAC(1,1),
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ 2*4, 3*4, 0*4, 1*4, 6*4, 7*4, 4*4, 5*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8	/* every sprite takes 32 consecutive bytes */
};

static const gfx_layout yuyugogo_charlayout =
{
	8,8,	/* 8*8 characters */
	RGN_FRAC(1,1),
	1,	/* 1 bit per pixel */
	{ 0 },
	{ 0, 1, 2, 3, 4, 5, 6, 7 },
	{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
	8*8	/* every sprite takes 8 consecutive bytes */
};

static const gfx_layout pivotlayout =
{
	8,8,	/* 8*8 characters */
	RGN_FRAC(1,1),
	4,	/* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
	{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
	32*8	/* every sprite takes 32 consecutive bytes */
};

static GFXDECODE_START( finalb )
	GFXDECODE_ENTRY( "gfx2", 0, finalb_tilelayout,  0, 64 )	/* sprites & playfield, 6-bit deep */
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,  0, 256 )	/* sprites & playfield */
GFXDECODE_END

static GFXDECODE_START( taitof2 )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,  0, 256 )	/* sprites & playfield */
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,  0, 256 )	/* sprites & playfield */
GFXDECODE_END

static GFXDECODE_START( pivot )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,  0, 256 )	/* sprites & playfield */
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,  0, 256 )	/* sprites & playfield */
	GFXDECODE_ENTRY( "gfx3", 0, pivotlayout, 0, 256 )	/* sprites & playfield */
GFXDECODE_END

static GFXDECODE_START( yuyugogo )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,  0, 256 )	/* sprites & playfield */
	GFXDECODE_ENTRY( "gfx1", 0, yuyugogo_charlayout,  0, 256 )	/* sprites & playfield */
GFXDECODE_END

static GFXDECODE_START( thundfox )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,  0, 256 )	/* sprites & playfield */
	GFXDECODE_ENTRY( "gfx1", 0, charlayout,  0, 256 )	/* TC0100SCN #1 */
	GFXDECODE_ENTRY( "gfx3", 0, charlayout,  0, 256 )	/* TC0100SCN #2 */
GFXDECODE_END

static const gfx_layout deadconx_charlayout =
{
	16,16,    /* 16*16 characters */
	RGN_FRAC(1,1),
	4,        /* 4 bits per pixel */
	{ 0, 1, 2, 3 },
	{ 1*4, 0*4, 5*4, 4*4, 3*4, 2*4, 7*4, 6*4, 9*4, 8*4, 13*4, 12*4, 11*4, 10*4, 15*4, 14*4 },
	{ 0*64, 1*64, 2*64, 3*64, 4*64, 5*64, 6*64, 7*64, 8*64, 9*64, 10*64, 11*64, 12*64, 13*64, 14*64, 15*64 },
	128*8     /* every sprite takes 128 consecutive bytes */
};

static GFXDECODE_START( deadconx )
	GFXDECODE_ENTRY( "gfx2", 0, tilelayout,  0, 256 )	/* sprites & playfield */
	GFXDECODE_ENTRY( "gfx1", 0, deadconx_charlayout,  0, 256 )	/* sprites & playfield */
GFXDECODE_END


/* handler called by the YM2610 emulator when the internal timers cause an IRQ */
static void irq_handler(const device_config *device, int irq)
{
	cputag_set_input_line(device->machine, "audiocpu", 0, irq ? ASSERT_LINE : CLEAR_LINE);
}

static const ym2610_interface ym2610_config =
{
	irq_handler
};


static WRITE8_DEVICE_HANDLER( cameltrya_porta_w )
{
	// Implement //
}

static const ym2203_interface ym2203_config =
{
	{
		AY8910_LEGACY_OUTPUT,
		AY8910_DEFAULT_LOADS,
		DEVCB_NULL,				/* portA read */
		DEVCB_NULL,
		DEVCB_HANDLER(cameltrya_porta_w),	/* portA write - not implemented */
		DEVCB_NULL,				/* portB write */
	},
	irq_handler
};


/***********************************************************
                      MACHINE DRIVERS
***********************************************************/

static MACHINE_START( f2 )
{
	memory_configure_bank(machine, 2, 0, 8, memory_region(machine, "audiocpu") + 0x10000, 0x4000);
}


static MACHINE_DRIVER_START( taito_f2 )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M68000, 24000000/2)	/* 12 MHz */
	MDRV_CPU_VBLANK_INT("screen", taitof2_interrupt)

	MDRV_CPU_ADD("audiocpu", Z80, 24000000/6)	/* 4 MHz */
	MDRV_CPU_PROGRAM_MAP(sound_map)

	MDRV_MACHINE_START(f2)

	/* video hardware */
	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0)	/* frames per second, vblank duration */)
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(taitof2)
	MDRV_PALETTE_LENGTH(4096)

	MDRV_VIDEO_START(taitof2_default)
	MDRV_VIDEO_EOF(taitof2_no_buffer)
	MDRV_VIDEO_UPDATE(taitof2)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")

	MDRV_SOUND_ADD("ym", YM2610, 24000000/3) /* Was 16000000/2, but only a 24Mhz OSC */
	MDRV_SOUND_CONFIG(ym2610_config)
	MDRV_SOUND_ROUTE(0, "lspeaker",  0.25)
	MDRV_SOUND_ROUTE(0, "rspeaker", 0.25)
	MDRV_SOUND_ROUTE(1, "lspeaker",  1.0)
	MDRV_SOUND_ROUTE(2, "rspeaker", 1.0)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( finalb )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(finalb_map)

	/* video hardware */
	MDRV_GFXDECODE(finalb)
	MDRV_VIDEO_START(taitof2_finalb)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( dondokod )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(dondokod_map)

	/* video hardware */
	MDRV_GFXDECODE(pivot)
	MDRV_VIDEO_START(taitof2_dondokod)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed)
	MDRV_VIDEO_UPDATE(taitof2_pri_roz)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( megab )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(megab_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_megab)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( thundfox )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(thundfox_map)

	/* video hardware */
	MDRV_GFXDECODE(thundfox)
	MDRV_VIDEO_START(taitof2_thundfox)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed_thundfox)
	MDRV_VIDEO_UPDATE(thundfox)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( cameltry )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(cameltry_map)

	/* video hardware */
	MDRV_GFXDECODE(pivot)
	MDRV_VIDEO_START(taitof2_dondokod)
	MDRV_VIDEO_UPDATE(taitof2_pri_roz)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( qtorimon )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(qtorimon_map)

	/* video hardware */
	MDRV_GFXDECODE(yuyugogo)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( liquidk )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(liquidk_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_megab)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( quizhq )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(quizhq_map)

	/* video hardware */
	MDRV_GFXDECODE(yuyugogo)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( ssi )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(ssi_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_ssi)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed_thundfox)	// buffer_delayed_thundfox instead of buffer_delayed fixes the butterfly powerup
	MDRV_VIDEO_UPDATE(ssi)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( gunfront )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(gunfront_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_gunfront)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( growl )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(growl_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_growl)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( mjnquest )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(mjnquest_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_mjnquest)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( footchmp )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(footchmp_map)

	/* video hardware */
	MDRV_GFXDECODE(deadconx)
	MDRV_VIDEO_START(taitof2_footchmp)
	MDRV_VIDEO_EOF(taitof2_full_buffer_delayed)
	MDRV_VIDEO_UPDATE(deadconx)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( hthero )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(footchmp_map)

	/* video hardware */
	MDRV_GFXDECODE(deadconx)
	MDRV_VIDEO_START(taitof2_hthero)
	MDRV_VIDEO_EOF(taitof2_full_buffer_delayed)
	MDRV_VIDEO_UPDATE(deadconx)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( koshien )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(koshien_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_koshien)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( yuyugogo )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(yuyugogo_map)

	/* video hardware */
	MDRV_GFXDECODE(yuyugogo)
	MDRV_VIDEO_START(taitof2_yuyugogo)
	MDRV_VIDEO_UPDATE(yesnoj)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( ninjak )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(ninjak_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_ninjak)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( solfigtr )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(solfigtr_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_solfigtr)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( qzquest )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(qzquest_map)

	/* video hardware */
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( pulirula )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(pulirula_map)

	/* video hardware */
	MDRV_GFXDECODE(pivot)
	MDRV_VIDEO_START(taitof2_pulirula)
	MDRV_VIDEO_UPDATE(taitof2_pri_roz)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( metalb )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(metalb_map)

	/* video hardware */
	MDRV_GFXDECODE(deadconx)
	MDRV_PALETTE_LENGTH(8192)
	MDRV_VIDEO_START(taitof2_metalb)
	MDRV_VIDEO_UPDATE(metalb)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( qzchikyu )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(qzchikyu_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_qzchikyu)
	MDRV_VIDEO_EOF(taitof2_partial_buffer_delayed_qzchikyu)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( yesnoj )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(yesnoj_map)

	/* video hardware */
	MDRV_GFXDECODE(yuyugogo)
	MDRV_VIDEO_START(taitof2_yesnoj)
	MDRV_VIDEO_UPDATE(yesnoj)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( deadconx )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(deadconx_map)

	/* video hardware */
	MDRV_GFXDECODE(deadconx)
	MDRV_VIDEO_START(taitof2_deadconx)
	MDRV_VIDEO_UPDATE(deadconx)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( deadconxj )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(deadconx_map)

	/* video hardware */
	MDRV_GFXDECODE(deadconx)
	MDRV_VIDEO_START(taitof2_deadconxj)
	MDRV_VIDEO_UPDATE(deadconx)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( dinorex )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(dinorex_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_dinorex)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( qjinsei )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(qjinsei_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_quiz)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( qcrayon )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(qcrayon_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_quiz)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( qcrayon2 )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(qcrayon2_map)

	/* video hardware */
	MDRV_VIDEO_START(taitof2_quiz)
	MDRV_VIDEO_UPDATE(taitof2_pri)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( driftout )

	/* basic machine hardware */
	MDRV_IMPORT_FROM(taito_f2)
	MDRV_CPU_MODIFY("maincpu")
	MDRV_CPU_PROGRAM_MAP(driftout_map)

	/* video hardware */
	MDRV_GFXDECODE(pivot)
	MDRV_VIDEO_START(taitof2_driftout)
	MDRV_VIDEO_UPDATE(taitof2_pri_roz)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( cameltrya )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M68000,24000000/2)	/* verified on pcb  */
	MDRV_CPU_PROGRAM_MAP(cameltry_map)
	MDRV_CPU_VBLANK_INT("screen", taitof2_interrupt)

	MDRV_CPU_ADD("audiocpu", Z80,24000000/4)	/* verifed on pcb */
	MDRV_CPU_PROGRAM_MAP(cameltrya_sound_map)

	/* video hardware */
	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(pivot)
	MDRV_PALETTE_LENGTH(4096)

	MDRV_VIDEO_START(taitof2_dondokod)
	MDRV_VIDEO_EOF(taitof2_no_buffer)
	MDRV_VIDEO_UPDATE(taitof2_pri_roz)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_MONO("mono")

	MDRV_SOUND_ADD("ym", YM2203, 24000000/8) /* verified on pcb  */
	MDRV_SOUND_CONFIG(ym2203_config)
	MDRV_SOUND_ROUTE(0, "mono", 0.20)
	MDRV_SOUND_ROUTE(1, "mono", 0.20)
	MDRV_SOUND_ROUTE(2, "mono", 0.20)
	MDRV_SOUND_ROUTE(3, "mono", 0.60)

	MDRV_SOUND_ADD("oki", OKIM6295, 4224000/4) /* verified on pcb */
	MDRV_SOUND_CONFIG(okim6295_interface_pin7high) /* verified on pcb */
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.10)
MACHINE_DRIVER_END


static MACHINE_DRIVER_START( driveout )

	/* basic machine hardware */
	MDRV_CPU_ADD("maincpu", M68000,24000000/2)	/* 12 MHz */
	MDRV_CPU_PROGRAM_MAP(driveout_map)
	MDRV_CPU_VBLANK_INT("screen", taitof2_interrupt)

	MDRV_CPU_ADD("audiocpu", Z80,24000000/6)	/* 4 MHz */
	MDRV_CPU_PROGRAM_MAP(driveout_sound_map)

	/* video hardware */
	MDRV_SCREEN_ADD("screen", RASTER)
	MDRV_SCREEN_REFRESH_RATE(60)
	MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
	MDRV_SCREEN_SIZE(40*8, 32*8)
	MDRV_SCREEN_VISIBLE_AREA(0*8, 40*8-1, 2*8, 30*8-1)

	MDRV_GFXDECODE(pivot)
	MDRV_PALETTE_LENGTH(4096)

	MDRV_VIDEO_START(taitof2_driftout)
	MDRV_VIDEO_EOF(taitof2_no_buffer)
	MDRV_VIDEO_UPDATE(taitof2_pri_roz)

	/* sound hardware */
	MDRV_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")   /* does it ? */

	MDRV_SOUND_ADD("oki", OKIM6295, 1056000)
	MDRV_SOUND_CONFIG(okim6295_interface_pin7high) // clock frequency & pin 7 not verified
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 1.0)
	MDRV_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 1.0)
MACHINE_DRIVER_END


/***************************************************************************
                                  DRIVERS
***************************************************************************/

ROM_START( finalb )
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "b82-09.10",  0x00000, 0x20000, CRC(632f1ecd) SHA1(aa3d1c2059b0dd619d1f6e3e0705b65b4f4be74e) )
	ROM_LOAD16_BYTE( "b82-17.11",  0x00001, 0x20000, CRC(e91b2ec9) SHA1(c854104b8d48d20ab9278ecd122c987c3d886a26) )

	ROM_REGION( 0x040000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "b82-06.19",  0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) )
	ROM_LOAD16_BYTE( "b82-07.18",  0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "b82-04.4",   0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/
	ROM_LOAD16_BYTE( "b82-03.5",   0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/

	/* Note: this is intentional to load at 0x180000, not at 0x100000
       because finalb_driver_init will move some bits around before data
       will be 'gfxdecoded'. The whole thing is because this data is 2bits-
       while above is 4bits-packed format, for a total of 6 bits per pixel. */

	ROM_LOAD( "b82-05.3",    0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "b82_10.16",   0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "b82-02.1",    0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "b82-01.2",    0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) )

	ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) )
	ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) )
	ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) )
	ROM_LOAD( "gal16v8.ic13",    0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) )
	ROM_LOAD( "gal16v8.ic35",    0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) )
ROM_END

ROM_START( finalbj )
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "b82-09.10",  0x00000, 0x20000, CRC(632f1ecd) SHA1(aa3d1c2059b0dd619d1f6e3e0705b65b4f4be74e) )
	ROM_LOAD16_BYTE( "b82-08.11",  0x00001, 0x20000, CRC(07154fe5) SHA1(4772362375c8c2984a305c3bb0320ea80a2e9a40) )

	ROM_REGION( 0x040000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "b82-06.19",  0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) )
	ROM_LOAD16_BYTE( "b82-07.18",  0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "b82-04.4",   0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/
	ROM_LOAD16_BYTE( "b82-03.5",   0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/

	/* Note: this is intentional to load at 0x180000, not at 0x100000
       because finalb_driver_init will move some bits around before data
       will be 'gfxdecoded'. The whole thing is because this data is 2bits-
       while above is 4bits-packed format, for a total of 6 bits per pixel. */

	ROM_LOAD( "b82-05.3",    0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "b82_10.16",   0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "b82-02.1",    0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "b82-01.2",    0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) )

	ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) )
	ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) )
	ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) )
	ROM_LOAD( "gal16v8.ic13",    0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) )
	ROM_LOAD( "gal16v8.ic35",    0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) )
ROM_END

ROM_START( finalbu )
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	/* are these even good dumps / legit ? there are some strange changes around 0x00fxx as well as the region byte */
	ROM_LOAD16_BYTE( "b82-09-1",  0x00000, 0x20000, CRC(66729cb9) SHA1(f265c07966cf3930a9b5e2dd63d49554705c60f7) )
	ROM_LOAD16_BYTE( "b82-6-14",  0x00001, 0x20000, CRC(879387fa) SHA1(9d7aa8ece6cfc66e7c131d9c7a3db792a0336e09) )

	ROM_REGION( 0x040000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "b82-06.19",  0x00000, 0x20000, CRC(fc450a25) SHA1(6929bd2d47549cab037e8807b778741b3c215788) )
	ROM_LOAD16_BYTE( "b82-07.18",  0x00001, 0x20000, CRC(ec3df577) SHA1(37a0bb87a12f0332c8e67b22f91c24584f3d46ce) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "b82-04.4",   0x000000, 0x80000, CRC(6346f98e) SHA1(3fac5ea56b5ae280cd7ca0e0c6c308376056e1ba) ) /* sprites 4-bit format*/
	ROM_LOAD16_BYTE( "b82-03.5",   0x000001, 0x80000, CRC(daa11561) SHA1(81dd596c1b36138904971c36466ec29d08d4fd84) ) /* sprites 4-bit format*/

	/* Note: this is intentional to load at 0x180000, not at 0x100000
       because finalb_driver_init will move some bits around before data
       will be 'gfxdecoded'. The whole thing is because this data is 2bits-
       while above is 4bits-packed format, for a total of 6 bits per pixel. */

	ROM_LOAD( "b82-05.3",    0x180000, 0x80000, CRC(aa90b93a) SHA1(06f41052659959c58d72c9f68f9f6069cb835672) ) /* sprites 2-bit format */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "b82_10.16",   0x00000, 0x04000, CRC(a38aaaed) SHA1(d476ea516a797e71e0306da54c17ed1759fe1ccd) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "b82-02.1",    0x00000, 0x80000, CRC(5dd06bdd) SHA1(6eeaec6743805ba429b0ef58a530bc0740646324) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "b82-01.2",    0x00000, 0x80000, CRC(f0eb6846) SHA1(4697c3fd61ac0d55c0d2a4354ff74719947397c5) )

	ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "tibpal16l8.ic41", 0x0000, 0x0104, CRC(11a0a19a) SHA1(0c195a1808dad21130dd377531ed5b8228981581) )
	ROM_LOAD( "tibpal16l8.ic42", 0x0200, 0x0104, CRC(cc53deb8) SHA1(174da395d9ee74cfdc2bfd0d91297a8a8991c7c5) )
	ROM_LOAD( "tibpal16l8.ic51", 0x0400, 0x0104, CRC(f2878537) SHA1(196639bbcf292fe896dc2a3571ec51c5b45ced5e) )
	ROM_LOAD( "gal16v8.ic13",    0x0600, 0x0117, CRC(a4f75fd0) SHA1(fbcaa60fb4a9f605baa48ebb55551c158dcc9730) )
	ROM_LOAD( "gal16v8.ic35",    0x0800, 0x0117, CRC(ca4eb3e1) SHA1(139c03448f692d32566cd7280b0d5fde63842dc1) )
ROM_END

ROM_START( dondokod )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "b95-12.bin",   0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) )
	ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) )
	ROM_LOAD16_BYTE( "b95-10.bin",   0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) )
	ROM_LOAD16_BYTE( "b95-14.bin",   0x40001, 0x20000, CRC(6e4e1351) SHA1(207db5f08904d36c1d27cf326eb9260771a836c2) )	// needs name verfied

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) )

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "b95-08.bin",  0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "b95-04.bin",  0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) )

	/* no Delta-T samples */
ROM_END

ROM_START( dondokodu )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "b95-12.bin",   0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) )
	ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) )
	ROM_LOAD16_BYTE( "b95-10.bin",   0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) )
	ROM_LOAD16_BYTE( "b95-13.bin",   0x40001, 0x20000, CRC(350d2c65) SHA1(60e8651256867648a24719e1bbd1367e89784e30) )	// needs name verfied

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) )

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "b95-08.bin",  0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "b95-04.bin",  0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) )

	/* no Delta-T samples */
ROM_END

ROM_START( dondokodj )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "b95-12.bin",   0x00000, 0x20000, CRC(d0fce87a) SHA1(7b346d3b7cbaf0b5447d66a71e815202d796f140) )
	ROM_LOAD16_BYTE( "b95-11-1.bin", 0x00001, 0x20000, CRC(dad40cd3) SHA1(6c07ed3dd609a8743f5851caa4d205bce8db595e) )
	ROM_LOAD16_BYTE( "b95-10.bin",   0x40000, 0x20000, CRC(a46e1f0b) SHA1(4adfa7a788d31860e557c4059f77440fe12ac110) )
	ROM_LOAD16_BYTE( "b95-09.bin",   0x40001, 0x20000, CRC(d8c86d39) SHA1(43a6a9d545c953e72b6a10bc9d7b2aa2f0ab4764) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "b95-02.bin", 0x00000, 0x80000, CRC(67b4e979) SHA1(e709cc24e001bccde1178f7e645fc7aec442540c) )

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "b95-01.bin", 0x00000, 0x80000, CRC(51c176ce) SHA1(2866e8bd57b301a0d4690f194be95784c53f9fcb) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "b95-03.bin", 0x00000, 0x80000, CRC(543aa0d1) SHA1(38282ae36a94cc3a354d343cf7d5262e0e309d1f) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "b95-08.bin",  0x00000, 0x04000, CRC(b5aa49e1) SHA1(83b0a3434e0d0b9aa581c1acdd0c70308362b923) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "b95-04.bin",  0x00000, 0x80000, CRC(ac4c1716) SHA1(06a9def7fa3bd739438f4a1d7b55f70eb904bf54) )

	/* no Delta-T samples */
ROM_END

ROM_START( megab )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c11-07.55",  0x00000, 0x20000, CRC(11d228b6) SHA1(5f658a4a0ece3ad4e02ccad6e2852e16dd338dfd) )
	ROM_LOAD16_BYTE( "c11-08.39",  0x00001, 0x20000, CRC(a79d4dca) SHA1(72a97577981a303230374c5f5e201066f71d9cc5) )
	ROM_LOAD16_BYTE( "c11-06.54",  0x40000, 0x20000, CRC(7c249894) SHA1(88dff86b446bcbc4e8ab14cfc3c57b40d25cfa97) )
	ROM_LOAD16_BYTE( "c11-11.38",  0x40001, 0x20000, CRC(263ecbf9) SHA1(b49c59058d6d11ea0d9f9b041789e381e5742905) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c11-05.58", 0x00000, 0x80000, CRC(733e6d8e) SHA1(47f3360f7c41b7e4a42e8198fc1bcce4e819181f) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c11-03.32", 0x00000, 0x80000, CRC(46718c7a) SHA1(c10308a282bf0c618108e4afc7ce6f0f6cb8c6c0) )
	ROM_LOAD16_BYTE( "c11-04.31", 0x00001, 0x80000, CRC(663f33cc) SHA1(5d3d3e77b7a84f6a3d4e744eef9b63bef91180e8) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	/* sound cpu */
	ROM_LOAD( "c11-12.3", 0x00000, 0x04000, CRC(b11094f1) SHA1(a01e9f7d1f616bb379eaa85ad81b94173b067782) )
	ROM_CONTINUE(       0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c11-01.29", 0x00000, 0x80000, CRC(fd1ea532) SHA1(481698b747a421a17bfb8cef96065712d4f3997f) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c11-02.30", 0x00000, 0x80000, CRC(451cc187) SHA1(a682f70bbe6cba2fe2c0a6791e8d33db34eb2cee) )

	ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "pal16l8b-b89-01.ic8",   0x0000, 0x0104, CRC(4095b97a) SHA1(ff63fe125e8e38c25cc7ef05c6cf8f7818fbdaa3) )
	ROM_LOAD( "pal16l8b-b89-02.ic28",  0x0200, 0x0104, CRC(6430b559) SHA1(e886d7ac44018cac8e788c822ddbb612c14390c9) )
	ROM_LOAD( "pal16l8b-b89-03.bin",   0x0400, 0x0104, CRC(634592e2) SHA1(8d9251958e7f9bdcf2e360b15dce3552a8da0c28) )
	ROM_LOAD( "palce16v8-b89-04.ic27", 0x0600, 0x0117, CRC(fc136ae2) SHA1(ac927a6ec6889b2eb24554fbf017c85e92afc866) )
	ROM_LOAD( "pal16l8b-c11-13.ic13",  0x0800, 0x0104, CRC(421d7ea8) SHA1(4791e334a1917c7efc57eaa7090317bd11138d6b) )  // MDEC 1
	ROM_LOAD( "pal16l8b-c11-14.ic23",  0x0a00, 0x0104, CRC(5c740aee) SHA1(995ccf52f85260f141ce5e3697c9391448c3d69d) )  // MDEC 2
ROM_END

ROM_START( megabj )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c11-07.55",  0x00000, 0x20000, CRC(11d228b6) SHA1(5f658a4a0ece3ad4e02ccad6e2852e16dd338dfd) )	// c11-07.17
	ROM_LOAD16_BYTE( "c11-08.39",  0x00001, 0x20000, CRC(a79d4dca) SHA1(72a97577981a303230374c5f5e201066f71d9cc5) )	// c11-08.19
	ROM_LOAD16_BYTE( "c11-06.54",  0x40000, 0x20000, CRC(7c249894) SHA1(88dff86b446bcbc4e8ab14cfc3c57b40d25cfa97) )	// c11-06.16
	ROM_LOAD16_BYTE( "c11-09.18",  0x40001, 0x20000, CRC(c830aad5) SHA1(967ad3e052572300f5f49375e5f8348f2d595680) )	// c11-09.18

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c11-05.58", 0x00000, 0x80000, CRC(733e6d8e) SHA1(47f3360f7c41b7e4a42e8198fc1bcce4e819181f) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c11-03.32", 0x00000, 0x80000, CRC(46718c7a) SHA1(c10308a282bf0c618108e4afc7ce6f0f6cb8c6c0) )
	ROM_LOAD16_BYTE( "c11-04.31", 0x00001, 0x80000, CRC(663f33cc) SHA1(5d3d3e77b7a84f6a3d4e744eef9b63bef91180e8) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	/* sound cpu */
	ROM_LOAD( "c11-12.3", 0x00000, 0x04000, CRC(b11094f1) SHA1(a01e9f7d1f616bb379eaa85ad81b94173b067782) )
	ROM_CONTINUE(       0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c11-01.29", 0x00000, 0x80000, CRC(fd1ea532) SHA1(481698b747a421a17bfb8cef96065712d4f3997f) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c11-02.30", 0x00000, 0x80000, CRC(451cc187) SHA1(a682f70bbe6cba2fe2c0a6791e8d33db34eb2cee) )
ROM_END

ROM_START( thundfox )		/* Thunder Fox */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c28-13-1.51",  0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) )
	ROM_LOAD16_BYTE( "c28-16-1.40",  0x00001, 0x20000, CRC(1e43d55b) SHA1(e5a389926ee95f19fc9f5d5bde97436d6f52124a) )
	ROM_LOAD16_BYTE( "c28-08.50",    0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) )
	ROM_LOAD16_BYTE( "c28-07.39",    0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) )	/* TC0100SCN #1 */

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) )
	ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) )	/* TC0100SCN #2 */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c28-14.3",  0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) )

	ROM_REGION( 0x0c00, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "pal16l8b-b89-01.ic19",  0x0000, 0x0104, CRC(4095b97a) SHA1(ff63fe125e8e38c25cc7ef05c6cf8f7818fbdaa3) )
	ROM_LOAD( "pal16l8b-b89-03.ic37",  0x0200, 0x0104, CRC(634592e2) SHA1(8d9251958e7f9bdcf2e360b15dce3552a8da0c28) )
	ROM_LOAD( "pal16v8b-b89-04.ic33",  0x0400, 0x0117, CRC(fc136ae2) SHA1(ac927a6ec6889b2eb24554fbf017c85e92afc866) )
	ROM_LOAD( "pal16l8b-c28-09.ic25",  0x0600, 0x0104, CRC(383e7305) SHA1(480956fb68da0913d6176d31919d33f34f55bee4) )
	ROM_LOAD( "pal16l8b-c28-10.ic26",  0x0800, 0x0104, CRC(47fccc07) SHA1(205386e8e9bba0a86955246974cf25b5aaa9c715) )  // MDEC 1
	ROM_LOAD( "pal16l8b-c28-11.ic35",  0x0a00, 0x0104, CRC(33414fe8) SHA1(7f497189fd48c6201d1048419eb67153c6cf730c) )  // MDEC 2
ROM_END

ROM_START( thundfoxu )		/* Thunder Fox */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c28-13-1.51",  0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) )
	ROM_LOAD16_BYTE( "c28-15-1.40",  0x00001, 0x20000, CRC(874a84e1) SHA1(f2688030faf526bc64bbb06225d3938f423f0f8b) )
	ROM_LOAD16_BYTE( "c28-08.50",    0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) )
	ROM_LOAD16_BYTE( "c28-07.39",    0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) )	/* TC0100SCN #1 */

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) )
	ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) )	/* TC0100SCN #2 */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c28-14.3",  0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) )

// Pals: c28-09.25  c28-10.26  c28-11.35  b89-01.19  b89-03.37  b89-04.33
ROM_END

ROM_START( thundfoxj )		/* Thunder Fox */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c28-13-1.51",  0x00000, 0x20000, CRC(acb07013) SHA1(5043d1859ae908c00f0c00c7b8e377362d908423) )
	ROM_LOAD16_BYTE( "c28-12-1.40",  0x00001, 0x20000, CRC(f04db477) SHA1(da66895b8cc79f1776f30d9c204c6907cab935db) )
	ROM_LOAD16_BYTE( "c28-08.50",    0x40000, 0x20000, CRC(38e038f1) SHA1(4b8ed31e35927671ce313f4575e622ecab2c27cb) )
	ROM_LOAD16_BYTE( "c28-07.39",    0x40001, 0x20000, CRC(24419abb) SHA1(7d3e70213ae04dd921fc1bce8abb385747c90a38) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c28-02.61", 0x000000, 0x80000, CRC(6230a09d) SHA1(780aff5d4511c5e08cbf78784b163d60358f9283) )	/* TC0100SCN #1 */

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c28-03.29", 0x00000, 0x80000, CRC(51bdc7af) SHA1(e36a063932fa5bd6609930c3708fee1e6feb5389) )
	ROM_LOAD16_BYTE( "c28-04.28", 0x00001, 0x80000, CRC(ba7ed535) SHA1(be7e010f6788d1b82cebc932c793a0a976647832) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c28-01.63", 0x000000, 0x80000, CRC(44552b25) SHA1(850c085e3dacd4867f6bcdfab641eb07934e620f) )	/* TC0100SCN #2 */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c28-14.3",  0x00000, 0x04000, CRC(45ef3616) SHA1(97bf1de7fd32a378839df1845f7522dae776d997) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c28-06.41", 0x00000, 0x80000, CRC(db6983db) SHA1(b72541aa35c48624478060e7453f01956ff1ceb2) )

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c28-05.42", 0x00000, 0x80000, CRC(d3b238fa) SHA1(b4a0cdd7174e60527e7a47018d6117adc5518da1) )
ROM_END

ROM_START( cameltry )
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) )
	ROM_LOAD16_BYTE( "c38-14", 0x00001, 0x20000, CRC(ffa430de) SHA1(a3cdb35151a92ddfa2090c1f8710500925e7ad0c) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty! */

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )
	/* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )

	/* These are for a YM2610 */
	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c38-08.bin", 0x00000, 0x04000, CRC(7ff78873) SHA1(6574f1c707b8911fa957dd057e1cddc7a1cea99b) )
	ROM_CONTINUE(           0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c38-03.bin", 0x000000, 0x020000, CRC(59fa59a7) SHA1(161f11b96a47c8431c33e300f6a509bf804309af) )
	/* no Delta-T samples */
ROM_END

ROM_START( cameltrya )
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) )
	ROM_LOAD16_BYTE( "c38-16", 0x00001, 0x20000, CRC(66ad6164) SHA1(2df22a6a1d6e194a467e6a6c6b6c2fc9f8441852) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty! */

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )
	/* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )

	/* these are for a YM2203 and OKIM6295 */
	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu (revised prog!?) */
	ROM_LOAD( "c38-15.bin", 0x00000, 0x10000, CRC(0e60faac) SHA1(cd124efb5127e5184c412c48b94c0d4a0b2ade64) )

	ROM_REGION( 0x80000, "oki", 0 )	/* M6295 samples */
	ROM_LOAD( "c38-04.bin", 0x000000, 0x020000, CRC(53d330bb) SHA1(22982d889a69aefe482b24ac958ef755fd2c7601) )
ROM_END

ROM_START( cameltryua )
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c38-11", 0x00000, 0x20000, CRC(be172da0) SHA1(e4915bf25832175591a014aa1abac5edae09380d) )
	ROM_LOAD16_BYTE( "c38-14", 0x00001, 0x20000, CRC(ffa430de) SHA1(a3cdb35151a92ddfa2090c1f8710500925e7ad0c) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty! */

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )
	/* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )

	/* these are for a YM2203 and OKIM6295 */
	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu (revised prog!?) */
	ROM_LOAD( "c38-15.bin", 0x00000, 0x10000, CRC(0e60faac) SHA1(cd124efb5127e5184c412c48b94c0d4a0b2ade64) )

	ROM_REGION( 0x80000, "oki", 0 )	/* M6295 samples */
	ROM_LOAD( "c38-04.bin", 0x000000, 0x020000, CRC(53d330bb) SHA1(22982d889a69aefe482b24ac958ef755fd2c7601) )
ROM_END

ROM_START( cameltryj )
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c38-09.bin", 0x00000, 0x20000, CRC(2ae01120) SHA1(6da4155fde0edd76976264f929c5da3c79db5017) )
	ROM_LOAD16_BYTE( "c38-10.bin", 0x00001, 0x20000, CRC(48d8ff56) SHA1(73da47b0f9e67defcd0072b71a3661f2c3534f55) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty! */

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c38-01.bin", 0x00000, 0x80000, CRC(c170ff36) SHA1(6a19cc99847ed35ac8a8e9ba0e2e91bfac662203) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )
	/* this is on the PCB twice, probably one for each ROZ layer, we load it twice to make this clear */
	ROM_LOAD( "c38-02.bin", 0x00000, 0x20000, CRC(1a11714b) SHA1(419f5ec37161fd6b4ca962768e720adf541271d5) )

	/* These are for a YM2610 */
	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c38-08.bin", 0x00000, 0x04000, CRC(7ff78873) SHA1(6574f1c707b8911fa957dd057e1cddc7a1cea99b) )
	ROM_CONTINUE(           0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c38-03.bin", 0x000000, 0x020000, CRC(59fa59a7) SHA1(161f11b96a47c8431c33e300f6a509bf804309af) )

	/* no Delta-T samples */
ROM_END

ROM_START( qtorimon )	/* Quiz Torimonochou */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c41-04.bin",  0x00000, 0x20000, CRC(0fbf5223) SHA1(2aa8b3dd20ae922a3ff880db7b46e2bbb708698d) )
	ROM_LOAD16_BYTE( "c41-05.bin",  0x00001, 0x20000, CRC(174bd5db) SHA1(f7a4b2ac91b3bcd886e2a1e1d0415a95f14c9de7) )
	ROM_LOAD16_BYTE( "mask-51.bin", 0x40000, 0x20000, CRC(12e14aca) SHA1(8f7dc54f68984c82420abf96436743c0654a71ea) ) /* char defs, read by cpu */
	ROM_LOAD16_BYTE( "mask-52.bin", 0x40001, 0X20000, CRC(b3ef66f3) SHA1(4766a1ed9b4adcc2f0d2857633ce95194eb80694) ) /* char defs, read by cpu */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty! */

	ROM_REGION( 0x040000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c41-02.bin",  0x00000, 0x20000, CRC(05dcd36d) SHA1(f32c5b40e0adad7991bac29ecffcd5dff330e118) )
	ROM_LOAD16_BYTE( "c41-01.bin",  0x00001, 0x20000, CRC(39ff043c) SHA1(a4b0c6763c43a7ad16e98a938ffbb8aef4882eac) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c41-06.bin",    0x00000, 0x04000, CRC(753a98d8) SHA1(a832a4789194a67a2201da4e4484ab08210e5ccc) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x080000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c41-03.bin",  0x000000, 0x020000, CRC(b2c18e89) SHA1(32eca1721cd8f47e9a6dcb553208ddd0daa67f83) )

	/* no Delta-T samples */
ROM_END

ROM_START( liquidk )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c49-09.12",  0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) )
	ROM_LOAD16_BYTE( "c49-11.14",  0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) )
	ROM_LOAD16_BYTE( "c49-10.13",  0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) )
	ROM_LOAD16_BYTE( "c49-12.15",  0x40001, 0x20000, CRC(cb16bad5) SHA1(900c28761200f261cb217f09f492895753ef16f7) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "lk_scr.bin",  0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "lk_obj0.bin", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) )
	ROM_LOAD( "lk_obj1.bin", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		/* sound cpu */
	ROM_LOAD( "c49-08.9",    0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) )
	ROM_CONTINUE(            0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "lk_snd.bin",  0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) )

	/* no Delta-T samples */
ROM_END

ROM_START( liquidku )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c49-09.12",  0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) )
	ROM_LOAD16_BYTE( "c49-11.14",  0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) )
	ROM_LOAD16_BYTE( "c49-10.13",  0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) )
	ROM_LOAD16_BYTE( "c49-14.15",  0x40001, 0x20000, CRC(bc118a43) SHA1(eb306a753ab43e67eacb9d6eff1c14ec78de965f) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "lk_scr.bin",  0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "lk_obj0.bin", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) )
	ROM_LOAD( "lk_obj1.bin", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		/* sound cpu */
	ROM_LOAD( "c49-08.9",    0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) )
	ROM_CONTINUE(            0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "lk_snd.bin",  0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) )

	/* no Delta-T samples */
ROM_END

ROM_START( mizubaku )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c49-09.12",  0x00000, 0x20000, CRC(6ae09eb9) SHA1(0f2527a1b231ecf8c6a937bf56d1245fdd270695) )
	ROM_LOAD16_BYTE( "c49-11.14",  0x00001, 0x20000, CRC(42d2be6e) SHA1(c7953af2a561159d739d05dc06a4c905b6c40e64) )
	ROM_LOAD16_BYTE( "c49-10.13",  0x40000, 0x20000, CRC(50bef2e0) SHA1(54afd46dde81ac0fc272417c53aba1e9e8c90606) )
	ROM_LOAD16_BYTE( "c49-13.15",  0x40001, 0x20000, CRC(2518dbf9) SHA1(c5975d3bfbfbb34b37b5da1d1cd2adf3491f9196) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "lk_scr.bin",  0x00000, 0x80000, CRC(c3364f9b) SHA1(3512a8c352df8b8f19590c859afb8fdec758eb91) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "lk_obj0.bin", 0x00000, 0x80000, CRC(67cc3163) SHA1(f898d52c136f07497ec6be214f016cbadc700055) )
	ROM_LOAD( "lk_obj1.bin", 0x80000, 0x80000, CRC(d2400710) SHA1(082aa0336dbc066d8bb0dd6eb362340f49e87b67) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		/* sound cpu */
	ROM_LOAD( "c49-08.9",    0x00000, 0x04000, CRC(413c310c) SHA1(cecb1c0c9fe3c8b744f95ce29009650a289107ab) )
	ROM_CONTINUE(            0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "lk_snd.bin",  0x00000, 0x80000, CRC(474d45a4) SHA1(20cb818d753a185973098007e645f1aa75c5528d) )

	/* no Delta-T samples */
ROM_END

ROM_START( quizhq )	/* Quiz HQ */
	ROM_REGION( 0xc0000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c53-05.bin",  0x00000, 0x20000, CRC(c798fc20) SHA1(4467dde3620102f87cffb2f81f71d856c0df12f8) )
	ROM_LOAD16_BYTE( "c53-01.bin",  0x00001, 0x20000, CRC(bf44c93e) SHA1(6fd871f50da4a668767b3096660689905663f697) )
	ROM_LOAD16_BYTE( "c53-52.bin",  0x80000, 0x20000, CRC(12e14aca) SHA1(8f7dc54f68984c82420abf96436743c0654a71ea) ) /* char defs, read by cpu */
	ROM_LOAD16_BYTE( "c53-51.bin",  0x80001, 0X20000, CRC(b3ef66f3) SHA1(4766a1ed9b4adcc2f0d2857633ce95194eb80694) ) /* char defs, read by cpu */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty */

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c53-03.bin",  0x00000, 0x20000, CRC(47596e70) SHA1(3a4612d9dd2e18a4f7f4c4ed38877071afc9c279) )
	ROM_LOAD16_BYTE( "c53-07.bin",  0x00001, 0x20000, CRC(4f9fa82f) SHA1(ccd1ac17d38a51492b3716bad83e67b282da8bf9) )
	ROM_LOAD16_BYTE( "c53-02.bin",  0x40000, 0x20000, CRC(d704c6f4) SHA1(9b1c47ec3abaff53d641488dece8c97438b2e809) )
	ROM_LOAD16_BYTE( "c53-06.bin",  0x40001, 0x20000, CRC(f77f63fc) SHA1(28a509786817e88c0a5821dd68791ebd30d994c2) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "c53-08.bin",    0x00000, 0x04000, CRC(25187e81) SHA1(c549fbfff6963be93aaf349b240f15b1d578d1f1) )
	ROM_CONTINUE(          0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x080000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c53-04.bin",  0x000000, 0x020000, CRC(99890ad4) SHA1(c9be9d21dc72059c39de81e1b73849cc77d6b95d) )

	/* no Delta-T samples */
ROM_END

ROM_START( ssi )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c64_15-1.bin", 0x00000, 0x40000, CRC(ce9308a6) SHA1(02653218fe949803742e574eeed01dd421b0a671) )
	ROM_LOAD16_BYTE( "c64_16-1.bin", 0x00001, 0x40000, CRC(470a483a) SHA1(880d43aec8c3bbae1d58e7d6d7719eb6fe67cc56) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty! */

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c64-01.1",     0x000000, 0x100000, CRC(a1b4f486) SHA1(bdd6bf144e50fe7b1d4cf4504471a689669415a4) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		/* sound cpu */
	ROM_LOAD( "c64-09.13",    0x00000, 0x04000, CRC(88d7f65c) SHA1(d6383bf8fd035772fa3c57b26b727eefe1aadd93) )
	ROM_CONTINUE(             0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x20000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c64-02.2",     0x00000, 0x20000, CRC(3cb0b907) SHA1(7cbe437fe584575a2f26a582095fd49665c7003e) )

	/* no Delta-T samples */
ROM_END

ROM_START( majest12 )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c64-07.10", 0x00000, 0x20000, CRC(f29ed5c9) SHA1(62283af1c08457db54057ee59a95fb7a3797b897) )
	ROM_LOAD16_BYTE( "c64-06.4",  0x40000, 0x20000, CRC(18dc71ac) SHA1(cb9c0b330ae98e20269f18cdb543feb294647245) )
	ROM_LOAD16_BYTE( "c64-08.11", 0x00001, 0x20000, CRC(ddfd33d5) SHA1(33cc5a0aedf8228b42466cd2a1fe3e06fbfbf141) )
	ROM_LOAD16_BYTE( "c64-05.5",  0x40001, 0x20000, CRC(b61866c0) SHA1(9c2096eae05782377a655c3607b65a2cd6a66272) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )
	/* empty! */

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c64-01.1",     0x000000, 0x100000, CRC(a1b4f486) SHA1(bdd6bf144e50fe7b1d4cf4504471a689669415a4) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		/* sound cpu */
	ROM_LOAD( "c64-09.13",    0x00000, 0x04000, CRC(88d7f65c) SHA1(d6383bf8fd035772fa3c57b26b727eefe1aadd93) )
	ROM_CONTINUE(             0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x20000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c64-02.2",     0x00000, 0x20000, CRC(3cb0b907) SHA1(7cbe437fe584575a2f26a582095fd49665c7003e) )

	/* no Delta-T samples */
ROM_END


/*
Gun & Frontier
Taito, 1990

This game runs on Taito F2 hardware.


PCB Layout

K1100624A
J1100251A  (sticker K1100629A)

|-----------------------------------------------------|
|          TL074  YM3016F  C71-01.29  TC51832  TC51832|
|  MB3737  TL074                      TC51832  TC51832|
|                 YM2610   TCO530SYC                  |
|                                     TC51832  TC51832|
|   C71-12.49   Z80B  24MHz           TC51832  TC51832|
|   5563                                              |
|                                     TC51832  TC51832|
|     TCO260DAR           TCO520TBC   TC51832  TC51832|
|J              TCO360PRI                             |
|A                                    TC51832  TC51832|
|M  2088                              TC51832  TC51832|
|M                         TCO540OBN                  |
|A  TC51832                                C71-03.19  |
|                                                     |
|   TC51832                                           |
|              TCO100SCN                              |
|                    66256      66256    66256  66256 |
|   C71-02.59                                         |
|          MB3771    C71-16.38  C71-15.37             |
|   TCO510NIO        C71-10.40  C71-14.39             |
|         26.686MHz  C71-09.42  C71-08.41    68000    |
|   DSWB  DSWA                           PAL1    PAL2 |
|-----------------------------------------------------|
Notes:
      Clocks:
             68000 clock : 12.000MHz
             Z80 clock   : 4.000MHz
             YM2610 clock: 8.000MHz
             VSync       : 60Hz

      Taito Custom Chips:
                         TCO530SYC - Sound Communication  (QFP160)
                         TCO260DAR - Palette Controller   (QFP100)
                         TCO360PRI - Priority Controller  (QFP100)
                         TCO520TBC - \ Sprite Controllers (QFP100)
                         TCO540OBN - /                    (QFP160)
                         TCO100SCN - Tilemap Controller   (QFP160)
                         TCO510NIO - I/O                  (QFP100)

      RAM:
          62256  : 32K x8 SRAM
          TC51832: 32K x8 SRAM
          2088   : 8K x8 SRAM
          5563   : 8K x8 SRAM

      OTHER:
            PAL1  : PAL16L8 labelled 'C71-06' at location IC28
            PAL2  : PAL16L8 labelled 'C71-07' at location IC27
            TL074 : Quad JFET Op AMP
            MB3737: Main power AMP
*/

ROM_START( gunfront )
	ROM_REGION( 0xc0000, "maincpu", 0 )     /* 768k for 68000 code */
	ROM_LOAD16_BYTE( "c71-09.ic42",  0x00000, 0x20000, CRC(10a544a2) SHA1(3b46bbd494b432d36aed3fd4b429cef074050c1d) )
	ROM_LOAD16_BYTE( "c71-08.ic41",  0x00001, 0x20000, CRC(c17dc0a0) SHA1(f84e0d1afb403bb06480e8687558cd320d60099e) )
	ROM_LOAD16_BYTE( "c71-10.ic40",  0x40000, 0x20000, CRC(f39c0a06) SHA1(8217f0dd855d6e15756349d47f327742ab50db15) )
	ROM_LOAD16_BYTE( "c71-14.ic39",  0x40001, 0x20000, CRC(312da036) SHA1(44215c64ad9f8a4566cc9f407a7b38799a08d485) )
	ROM_LOAD16_BYTE( "c71-16.ic38",  0x80000, 0x20000, CRC(1bbcc2d4) SHA1(fe664f8d2b6d902f034cf51f42378cc68c970b53) )
	ROM_LOAD16_BYTE( "c71-15.ic37",  0x80001, 0x20000, CRC(df3e00bb) SHA1(9fe2ece7289945692099eba92f02e5a97a4d148c) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c71-02.ic59", 0x000000, 0x100000, CRC(2a600c92) SHA1(38a08ade2c6fa005a402d04fabf87ff10236d4c6) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c71-03.ic19", 0x000000, 0x100000, CRC(9133c605) SHA1(fa10c60cd4ca439a273c644bbf3810824a0ca523) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "c71-12.ic49", 0x00000, 0x04000, CRC(0038c7f8) SHA1(405def36e67949219b6f9394333278ec60ad5783) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c71-01.ic29", 0x000000, 0x100000, CRC(0e73105a) SHA1(c5c9743f68a43273e16f5e5179557f2392505a1e) )

	/* no Delta-T samples */

// Pals c71-16.28  c71-07.27
ROM_END

ROM_START( gunfrontj )
	ROM_REGION( 0xc0000, "maincpu", 0 )     /* 768k for 68000 code */
	ROM_LOAD16_BYTE( "c71-09.ic42",  0x00000, 0x20000, CRC(10a544a2) SHA1(3b46bbd494b432d36aed3fd4b429cef074050c1d) )
	ROM_LOAD16_BYTE( "c71-08.ic41",  0x00001, 0x20000, CRC(c17dc0a0) SHA1(f84e0d1afb403bb06480e8687558cd320d60099e) )
	ROM_LOAD16_BYTE( "c71-10.ic40",  0x40000, 0x20000, CRC(f39c0a06) SHA1(8217f0dd855d6e15756349d47f327742ab50db15) )
	ROM_LOAD16_BYTE( "c71-11.ic39",  0x40001, 0x20000, CRC(df23c11a) SHA1(3bbe4715a022f2a78c23a7a5b8ca36ad43cdbca0) )
	ROM_LOAD16_BYTE( "c71-16.ic38",  0x80000, 0x20000, CRC(1bbcc2d4) SHA1(fe664f8d2b6d902f034cf51f42378cc68c970b53) )
	ROM_LOAD16_BYTE( "c71-15.ic37",  0x80001, 0x20000, CRC(df3e00bb) SHA1(9fe2ece7289945692099eba92f02e5a97a4d148c) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c71-02.ic59", 0x000000, 0x100000, CRC(2a600c92) SHA1(38a08ade2c6fa005a402d04fabf87ff10236d4c6) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c71-03.ic19", 0x000000, 0x100000, CRC(9133c605) SHA1(fa10c60cd4ca439a273c644bbf3810824a0ca523) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "c71-12.ic49", 0x00000, 0x04000, CRC(0038c7f8) SHA1(405def36e67949219b6f9394333278ec60ad5783) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c71-01.ic29", 0x000000, 0x100000, CRC(0e73105a) SHA1(c5c9743f68a43273e16f5e5179557f2392505a1e) )

	/* no Delta-T samples */
ROM_END

ROM_START( growl )
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 1024k for 68000 code */
	ROM_LOAD16_BYTE( "c74-10.ic59",  0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) )
	ROM_LOAD16_BYTE( "c74-08.ic61",  0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) )
	ROM_LOAD16_BYTE( "c74-11.ic58",  0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) )
	ROM_LOAD16_BYTE( "c74-14.ic60",  0x80001, 0x40000, CRC(b6c24ec7) SHA1(da8ac05d12c12a58bf5185d723358a0d1a0fe71e) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c74-01.ic34",   0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c74-03.ic12",   0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) )
	ROM_LOAD( "c74-02.ic11",   0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c74-12.ic62",   0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c74-04.ic28",   0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c74-05.ic29",   0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) )

//Pals c74-06.48  c74-07.47
ROM_END

ROM_START( growlu )
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 1024k for 68000 code */
	ROM_LOAD16_BYTE( "c74-10.ic59",  0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) )
	ROM_LOAD16_BYTE( "c74-08.ic61",  0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) )
	ROM_LOAD16_BYTE( "c74-11.ic58",  0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) )
	ROM_LOAD16_BYTE( "c74-13.ic60",  0x80001, 0x40000, CRC(c1c57e51) SHA1(f6ffc1acf3e5ff75e64facd7e28fd675eb065c7b) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c74-01.ic34",   0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c74-03.ic12",   0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) )
	ROM_LOAD( "c74-02.ic11",   0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c74-12.ic62",   0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c74-04.ic28",   0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c74-05.ic29",   0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) )
ROM_END

ROM_START( runark )
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 1024k for 68000 code */
	ROM_LOAD16_BYTE( "c74-10.ic59",  0x00000, 0x40000, CRC(ca81a20b) SHA1(75d665f3e3cf1ab389f5390d4a4d2c9e49543c56) )
	ROM_LOAD16_BYTE( "c74-08.ic61",  0x00001, 0x40000, CRC(aa35dd9e) SHA1(97229746f70c486bcf172ec09f7f9c9eede16006) )
	ROM_LOAD16_BYTE( "c74-11.ic58",  0x80000, 0x40000, CRC(ee3bd6d5) SHA1(71f961b4e3b3156bc52e489eb0a408a1fe537a61) )
	ROM_LOAD16_BYTE( "c74-09.ic14",  0x80001, 0x40000, CRC(58cc2feb) SHA1(7dc314a56345be116731dbb65dfa9e508c156513) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c74-01.ic34",   0x000000, 0x100000, CRC(3434ce80) SHA1(ef363107fba6f5088ef9c85dd692b5c98be67f75) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c74-03.ic12",   0x000000, 0x100000, CRC(1a0d8951) SHA1(62af40f7ca651273d93fed5d55af24cf91331ec7) )
	ROM_LOAD( "c74-02.ic11",   0x100000, 0x100000, CRC(15a21506) SHA1(3d8f066e1226e030ce549959d5a8dd4506a0e0a2) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c74-12.ic62",   0x00000, 0x04000, CRC(bb6ed668) SHA1(e8c3a15ccbc788ac57d42bd2cabcdb2db6305489) )
	ROM_CONTINUE(            0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c74-04.ic28",   0x000000, 0x100000, CRC(2d97edf2) SHA1(d3a995303facdad4f8e1fdda04eaaec4440ff371) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c74-05.ic29",   0x000000, 0x080000, CRC(e29c0828) SHA1(f541d724f118130bb7a8f9e790582c68779cc6b6) )
ROM_END

ROM_START( mjnquest )	/* Mahjong Quest */
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c77-09",  0x000000, 0x020000, CRC(0a005d01) SHA1(caf44fcdeca9f7f1bfdb0c29503bb82ce17f945c) )
	ROM_LOAD16_BYTE( "c77-08",  0x000001, 0x020000, CRC(4244f775) SHA1(801045d7433684195876e172676b2345827de7cc) )
	ROM_LOAD16_WORD_SWAP( "c77-04",  0x080000, 0x080000, CRC(c2e7e038) SHA1(6cf23bab587b34cbc1f78b8b82cbab5634b074dc) )	/* data rom */

	ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c77-01", 0x000000, 0x100000, CRC(5ba51205) SHA1(da0b6f56e7d2437ad75ada1ba07e35843d2b4704) )
	ROM_LOAD( "c77-02", 0x100000, 0x100000, CRC(6a6f3040) SHA1(61c3ce51fa935f52572affa899bb81b3a616df3a) )

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c77-05", 0x00000, 0x80000, CRC(c5a54678) SHA1(d0954acbdfdf9a5f14f554635c015eee23d52e0c) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	/* sound cpu */
	ROM_LOAD( "c77-10",    0x00000, 0x04000, CRC(f16b2c1e) SHA1(f6f13429a0b4e0e4c64991f1acc4ecf85dc64364) )
	ROM_CONTINUE(          0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x080000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c77-03",  0x000000, 0x080000, CRC(312f17b1) SHA1(3b45eeb6c6721c532451cb113e6a38da4d8a8cbf) )

	/* no Delta-T samples */
ROM_END

ROM_START( mjnquestb )	/* Mahjong Quest (No Nudity) */
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c77-09a", 0x000000, 0x020000, CRC(fc17f1c2) SHA1(438b0a780560940b2d3dab42b34dc2bc94a15f80) )
	ROM_LOAD16_BYTE( "c77-08",  0x000001, 0x020000, CRC(4244f775) SHA1(801045d7433684195876e172676b2345827de7cc) )
	ROM_LOAD16_WORD_SWAP( "c77-04",  0x080000, 0x080000, CRC(c2e7e038) SHA1(6cf23bab587b34cbc1f78b8b82cbab5634b074dc) )	/* data rom */

	ROM_REGION( 0x200000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c77-01", 0x000000, 0x100000, CRC(5ba51205) SHA1(da0b6f56e7d2437ad75ada1ba07e35843d2b4704) )
	ROM_LOAD( "c77-02", 0x100000, 0x100000, CRC(6a6f3040) SHA1(61c3ce51fa935f52572affa899bb81b3a616df3a) )

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c77-05", 0x00000, 0x80000, CRC(c5a54678) SHA1(d0954acbdfdf9a5f14f554635c015eee23d52e0c) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	/* sound cpu */
	ROM_LOAD( "c77-10",    0x00000, 0x04000, CRC(f16b2c1e) SHA1(f6f13429a0b4e0e4c64991f1acc4ecf85dc64364) )
	ROM_CONTINUE(          0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x080000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c77-03",  0x000000, 0x080000, CRC(312f17b1) SHA1(3b45eeb6c6721c532451cb113e6a38da4d8a8cbf) )

	/* no Delta-T samples */
ROM_END

ROM_START( footchmp )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c80-11.6",     0x00000, 0x20000, CRC(f78630fb) SHA1(37da34401f664caaf5113a9abad78e447f4f4651) )
	ROM_LOAD16_BYTE( "c80-10.4",     0x00001, 0x20000, CRC(32c109cb) SHA1(46a116127bcea18cc15ddf297e5e0d5cdcac9842) )
	ROM_LOAD16_BYTE( "c80-12.7",     0x40000, 0x20000, CRC(80d46fef) SHA1(cc81c8ba19321e8bae9054021bfb61cb11c2aba5) )
	ROM_LOAD16_BYTE( "c80-14.5",     0x40001, 0x20000, CRC(40ac4828) SHA1(9a2112b0ccd573a3e94d9817b78bb02909b972e1) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "c80-04.1", 0x00000, 0x80000, CRC(9a17fe8c) SHA1(d2ea72743151f0f7bf78f33dba526214afb07389) )
	ROM_LOAD16_BYTE( "c80-05.2", 0x00001, 0x80000, CRC(acde7071) SHA1(23637238d122b13edb6025418bf482cc210ef6a9) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c80-01.9",  0x000000, 0x100000, CRC(f43782e6) SHA1(53ff6cc433673f307a91e8db74428aa6172ffad4) )
	ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	/* 64k for Z80 code */
	ROM_LOAD( "c80-15.70", 0x00000, 0x04000, CRC(05aa7fd7) SHA1(7eb10964ea9f43abcda8444f13733a0753a04580) )
	ROM_CONTINUE(          0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )     /* YM2610 samples */
	ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) )

	/* no Delta-T samples */

// Pals c80-08.45  c80-09.46
ROM_END

ROM_START( hthero )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c80-16.6",  0x00000, 0x20000, CRC(4e795b52) SHA1(90a32133a68de4d0410935e5039d4dec37836a13) )
	ROM_LOAD16_BYTE( "c80-17.4",  0x00001, 0x20000, CRC(42c0a838) SHA1(4ba96a7248715562668994a4bf974e8ce4c44fd3) )
	ROM_LOAD16_BYTE( "c80-12.7",  0x40000, 0x20000, CRC(80d46fef) SHA1(cc81c8ba19321e8bae9054021bfb61cb11c2aba5) )
	ROM_LOAD16_BYTE( "c80-18.5",  0x40001, 0x20000, CRC(aea22904) SHA1(907889f141fced8cada793f02244e80cf0f89c81) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "c80-04.1", 0x00000, 0x80000, CRC(9a17fe8c) SHA1(d2ea72743151f0f7bf78f33dba526214afb07389) )
	ROM_LOAD16_BYTE( "c80-05.2", 0x00001, 0x80000, CRC(acde7071) SHA1(23637238d122b13edb6025418bf482cc210ef6a9) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c80-01.9",  0x000000, 0x100000, CRC(f43782e6) SHA1(53ff6cc433673f307a91e8db74428aa6172ffad4) )
	ROM_LOAD( "c80-02.10", 0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	/* sound cpu */
	ROM_LOAD( "c80-15.70", 0x00000, 0x04000, CRC(05aa7fd7) SHA1(7eb10964ea9f43abcda8444f13733a0753a04580) )
	ROM_CONTINUE(          0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) )

	/* no Delta-T samples */
ROM_END

ROM_START( euroch92 )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "ec92_25.rom", 0x00000, 0x20000, CRC(98482202) SHA1(4fc03fb2a2c21f302d95047535f66d26421dcda2) )
	ROM_LOAD16_BYTE( "ec92_23.rom", 0x00001, 0x20000, CRC(ae5e75e9) SHA1(82d935684182bfb42367232a3b71d4664b170ffe) )
	ROM_LOAD16_BYTE( "ec92_26.rom", 0x40000, 0x20000, CRC(b986ccb2) SHA1(862a5da1bd4e8743d55f2e5bab2ade6c3dec682c) )
	ROM_LOAD16_BYTE( "ec92_24.rom", 0x40001, 0x20000, CRC(b31d94ac) SHA1(8a3328b7e061b584992dd27b0dda9826b4b6ed91) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "ec92_21.rom", 0x00000, 0x80000, CRC(5759ed37) SHA1(2a661ea40735afbda3d0141ce3f706c64281097b) )
	ROM_LOAD16_BYTE( "ec92_22.rom", 0x00001, 0x80000, CRC(d9a0d38e) SHA1(192f0303f4f64df46dc20701ed4362a4e14e40e7) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "ec92_19.rom", 0x000000, 0x100000, CRC(219141a5) SHA1(b549e91049dcb796d4104b4426674dd87589efde) )
	ROM_LOAD( "c80-02.10",   0x100000, 0x100000, CRC(060a8b61) SHA1(b1888d8bce4c4624dc5bb64168c604ec64537c0e) )	// ec92_20.rom

	ROM_REGION( 0x1c000, "audiocpu", 0 )	/* 64k for Z80 code */
	ROM_LOAD( "ec92_27.rom", 0x00000, 0x04000, CRC(2db48e65) SHA1(43a47ebc91c043a996e966cf808d71256e158494) )
	ROM_CONTINUE(            0x10000, 0x0c000 )

	ROM_REGION( 0x100000, "ym", 0 )	/* YM2610 samples */
	ROM_LOAD( "c80-03.57", 0x000000, 0x100000, CRC(609938d5) SHA1(54c7a7265dee5cb031fd402f4c74858d73bec652) )	// ec92_03.rom

	/* no Delta-T samples */
ROM_END

ROM_START( koshien )	/* Ah Eikou no Koshien */
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c81-11.bin", 0x000000, 0x020000, CRC(b44ea8c9) SHA1(f1d19f531b7a653f1c4244d612a339d95ce8cc7c) )
	ROM_LOAD16_BYTE( "c81-10.bin", 0x000001, 0x020000, CRC(8f98c40a) SHA1(f9471306c47ced10a56c09794954e55fdb6f6b85) )
	ROM_LOAD16_WORD_SWAP( "c81-04.bin", 0x080000, 0x080000, CRC(1592b460) SHA1(d42514b4d588d0376914832f0e07ce626d1cdee0) )	/* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c81-03.bin", 0x000000, 0x100000, CRC(29bbf492) SHA1(bd370b1de256a432821b443a6653aab8507fb3a7) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c81-01.bin", 0x000000, 0x100000, CRC(64b15d2a) SHA1(18b3b405f77ad80781e3fce4ef021ba49f707ed6) )
	ROM_LOAD( "c81-02.bin", 0x100000, 0x100000, CRC(962461e8) SHA1(cb0313b00681c36110eed50eae41ad98eb22205d) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c81-12.bin", 0x00000, 0x04000, CRC(6e8625b6) SHA1(212d384aa6ed43f5389739863afecbf0ad68af14) )
	ROM_CONTINUE(           0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x080000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c81-05.bin",  0x00000, 0x80000, CRC(9c3d71be) SHA1(79f1bb40d8356d9fc93b569c20be15e7fbf34580) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c81-06.bin",  0x00000, 0x80000, CRC(927833b4) SHA1(c09240e4885d2eace1c64fa6425faeeea0296d98) )

	ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "pal16l8b-c81-07.bin", 0x0000, 0x0104, CRC(46341732) SHA1(af652621cb96f656fd1f9ed20daeb076641aeb08) )
	ROM_LOAD( "pal16l8b-c81-08.bin", 0x0200, 0x0104, CRC(e7d2d300) SHA1(20a1a258230d5be73381c97509437a9e76de958c) )
	ROM_LOAD( "pal16l8b-c81-09.bin", 0x0400, 0x0104, CRC(e4c012a1) SHA1(56746ce42fd64bf04e17132811de291a1bfa5451) )
ROM_END

ROM_START( yuyugogo )	/* Yuuyu no QUIZ de GO!GO! */
	ROM_REGION( 0x40000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c83-10.3",  0x00000,  0x20000, CRC(4d185d03) SHA1(ab494c777a0acfe088d3db7c1a0488d40884ea0a) )
	ROM_LOAD16_BYTE( "c83-09.2",  0x00001,  0x20000, CRC(f9892792) SHA1(310d02833c821a34baa0ce537019b8cade6402b7) )

	ROM_REGION16_BE( 0x100000, "extra", 0 )
	/* extra ROM mapped at d00000 */
	ROM_LOAD16_WORD_SWAP( "c83-03.10", 0x000000, 0x100000, CRC(eed9acc2) SHA1(baa6a9aa5ed8fbbff7b289693407192b464cb7c7) )	/* data rom */

	ROM_REGION( 0x020000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c83-05.21", 0x00000, 0x20000, CRC(eca57fb1) SHA1(c67b5e734f5fd8801a4376c0555ce4a891dcd6bc) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "c83-01.12",  0x000000, 0x100000, CRC(8bf0d416) SHA1(ec3d51422fcc8e3e822716d57adab56f639a2d02) )
	ROM_LOAD16_BYTE( "c83-02.11",  0x000001, 0x100000, CRC(20bb1c15) SHA1(33370b665d681f765e363e5a8e79e62f59ad25f7) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "c83-11.1"  , 0x00000, 0x04000, CRC(461e702a) SHA1(f1f4294a7e8acc50473df15a167ba84595c9eb15) )
	ROM_CONTINUE(           0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c83-04.5",  0x000000, 0x100000, CRC(2600093a) SHA1(824fde078e0ded58037bd06f888eac4e7487ac82) )

	/* no Delta-T samples */
ROM_END

ROM_START( ninjak )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c85-10x.ic50",  0x00000, 0x20000, CRC(ba7e6e74) SHA1(d6fc7529f1df348fedc6f32edd7691a6da35423d) ) /* ROM 0H */
	ROM_LOAD16_BYTE( "c85-13x.ic49",  0x00001, 0x20000, CRC(0ac2cba2) SHA1(18e1b458995051c8d4a0077a41fa24dbaa318afc) ) /* ROM 0L */
	ROM_LOAD16_BYTE( "c85-07.ic48",   0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */
	ROM_LOAD16_BYTE( "c85-06.ic47",   0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */
	/* IC45 (ROM 1HL) and IC46 (1HH) not populated */

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c85-03.ic65",    0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c85-01.ic19",    0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */
	ROM_LOAD( "c85-02.ic17",    0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c85-14.ic54",     0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */
	ROM_CONTINUE(             0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c85-04.ic31",    0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c85-05.ic33",    0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */
ROM_END

ROM_START( ninjakj )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c85-10x.ic50",  0x00000, 0x20000, CRC(ba7e6e74) SHA1(d6fc7529f1df348fedc6f32edd7691a6da35423d) ) /* ROM 0H */
	ROM_LOAD16_BYTE( "c85-11x.ic49",  0x00001, 0x20000, CRC(e4ccaa8e) SHA1(6e1b9dade70e3d91071a3ea590537232bb1215fe) ) /* ROM 0L */
	ROM_LOAD16_BYTE( "c85-07.ic48",   0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */
	ROM_LOAD16_BYTE( "c85-06.ic47",   0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */
	/* IC45 (ROM 1HL) and IC46 (1HH) not populated */

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c85-03.ic65",    0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c85-01.ic19",    0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */
	ROM_LOAD( "c85-02.ic17",    0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c85-14.ic54",     0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */
	ROM_CONTINUE(             0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c85-04.ic31",    0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c85-05.ic33",    0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */
ROM_END

ROM_START( ninjaku )
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c85-15x.ic50",  0x00000, 0x20000, CRC(719a481b) SHA1(aacd5b3db29e3771bbeb89c9502c49eba1538741) ) /* ROM 0H */
	ROM_LOAD16_BYTE( "c85-12x.ic49",  0x00001, 0x20000, CRC(6c3f7e1e) SHA1(919177bf3522717864850d4130867ecb0ecfc9c7) ) /* ROM 0L */
	ROM_LOAD16_BYTE( "c85-07.ic48",   0x40000, 0x20000, CRC(3eccfd0a) SHA1(54f20d852ab88a19e9ddee95b9c6057887a8d433) ) /* ROM 1LH */
	ROM_LOAD16_BYTE( "c85-06.ic47",   0x40001, 0x20000, CRC(d126ded1) SHA1(fc4b6504d0234e7e006a63e33fd061411f008c38) ) /* ROM 1LL */
	/* IC45 (ROM 1HL) and IC46 (1HH) not populated */

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c85-03.ic65",    0x00000, 0x80000, CRC(4cc7b9df) SHA1(aaf0e587b86a7bf9fbfd4e19127a7295da8a3676) ) /* SCREEN */

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c85-01.ic19",    0x000000, 0x100000, CRC(a711977c) SHA1(b6b79ff6086a7b6e242fe26eec448f025ab431af) ) /* OBJ-0 */
	ROM_LOAD( "c85-02.ic17",    0x100000, 0x100000, CRC(a6ad0f3d) SHA1(6d3a661807dd64f0b56ae6252a7e980fd678feef) ) /* OBJ-1 */

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c85-14.ic54",     0x00000, 0x04000, CRC(f2a52a51) SHA1(951793c65a3436a7fb36f3058bc7a3b4265a90bb) ) /* SND */
	ROM_CONTINUE(             0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c85-04.ic31",    0x00000, 0x80000, CRC(5afb747e) SHA1(e4f03582221f3a97f0e24693aa77264663eb1b47) ) /* SCH-B */

	ROM_REGION( 0x80000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "c85-05.ic33",    0x00000, 0x80000, CRC(3c1b0ed0) SHA1(08920dc55d695debae3eea5a8ff1d17bb11afd45) ) /* SCH-A */
ROM_END

ROM_START( solfigtr )	/* Solitary Fighter */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "c91-05.59",  0x00000, 0x40000, CRC(c1260e7c) SHA1(406663b8f92380f37955061765d77a92dc51c17a) )
	ROM_LOAD16_BYTE( "c91-09.61",  0x00001, 0x40000, CRC(d82b5266) SHA1(670dc91067dd856b5d36b71e5ddf67e82220d83b) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c91-03.34", 0x000000, 0x100000, CRC(8965da12) SHA1(b06f3fc91c9ce1e20cb4187505f3c7921c54cc12) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c91-01.12", 0x000000, 0x100000, CRC(0f3f4e00) SHA1(5912eddc066435b276d615842d123f58c4852b2b) )
	ROM_LOAD( "c91-02.11", 0x100000, 0x100000, CRC(e14ab98e) SHA1(b2e559ec9ccf383e693b27436081c29d30f17835) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c91-07.62", 0x00000, 0x04000, CRC(e471a05a) SHA1(4d9c2b734aac27819673094dc1843e1ca5fe6994) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c91-04.28", 0x00000, 0x80000, CRC(390b1065) SHA1(ee7ba77634854e4896528ff1bbc308de92a5815b) )	/* Channel A */

	/* no Delta-T samples */

	ROM_REGION( 0x0200, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "pal16l8b-c74-06.ic48", 0x0000, 0x0104, CRC(c868dc16) SHA1(b9d12f2016c6a3017b497aafc96a7dbab4a50c8b) )
ROM_END

ROM_START( qzquest )	/* Quiz Quest */
	ROM_REGION( 0x180000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "c92-06.8", 0x000000, 0x020000, CRC(424be722) SHA1(ec064028bd68e8e2ec37705cab1c79c963188944) )
	ROM_LOAD16_BYTE( "c92-05.7", 0x000001, 0x020000, CRC(da470f93) SHA1(dc6d2142fc5662f4b3ffbe4cc9adb5b394d958ed) )
	ROM_LOAD16_WORD_SWAP( "c92-03.6", 0x100000, 0x080000, CRC(1d697606) SHA1(0af7ac3c3229f139fab1569adaa893b43999bc89) )	/* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c92-02.10", 0x000000, 0x100000, CRC(2daccecf) SHA1(bd22f95210f2bb0b63d210a54e07535c3f0e1031) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c92-01.21", 0x000000, 0x100000, CRC(9976a285) SHA1(8575ee18a3a6d690c9aa09f0c540665a31f87216) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c92-07.5",  0x00000, 0x04000, CRC(3e313db9) SHA1(44f781c7d3df8eacd745dc0af180cec9e1164b89) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x080000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c92-04.9",  0x000000, 0x080000, CRC(e421bb43) SHA1(a89157e65b537b31f5837435dae848adde8a86d1) )

	/* no Delta-T samples */
ROM_END

ROM_START( pulirula )
	ROM_REGION( 0xc0000, "maincpu", 0 )     /* 768k for 68000 code */
	ROM_LOAD16_BYTE( "c98-12.rom", 0x00000, 0x40000, CRC(816d6cde) SHA1(cac583440cca9aa57373f4a6c9a68c5442a5258b) )
	ROM_LOAD16_BYTE( "c98-16.rom", 0x00001, 0x40000, CRC(59df5c77) SHA1(e6f222589dd8d046fb92dcf5f68ab0f6cd1b725b) )
	ROM_LOAD16_BYTE( "c98-06.rom", 0x80000, 0x20000, CRC(64a71b45) SHA1(40734c378f15cd47d4128f9713bf19b0d42c0517) )
	ROM_LOAD16_BYTE( "c98-07.rom", 0x80001, 0x20000, CRC(90195bc0) SHA1(0f7e48ee8964dec1fbc6f8dab57f3ae67b2494d2) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c98-04.rom", 0x000000, 0x100000, CRC(0e1fe3b2) SHA1(37bf8e946ee4239de104a07ff87727cb6e2a3932) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c98-02.rom", 0x000000, 0x100000, CRC(4a2ad2b3) SHA1(3296cf2855203d06170c991d187c65ccc3751952) )
	ROM_LOAD( "c98-03.rom", 0x100000, 0x100000, CRC(589a678f) SHA1(228b959046bec10b28599d83d9e58fd149273473) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "c98-05.rom", 0x000000, 0x080000, CRC(9ddd9c39) SHA1(4005a540c5cef6754284361da79a9e5e15612146) )

	ROM_REGION( 0x2c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c98-14.rom", 0x00000, 0x04000, CRC(a858e17c) SHA1(4389f43035a94e776a25350a8989dcfdb3e4675a) )
	ROM_CONTINUE(           0x10000, 0x1c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c98-01.rom", 0x000000, 0x100000, CRC(197f66f5) SHA1(cc5d104033f9ab7d614afd47eeb61a22ef5714ea) )

	/* no Delta-T samples */
ROM_END

ROM_START( pulirulaj )
	ROM_REGION( 0xc0000, "maincpu", 0 )     /* 768k for 68000 code */
	ROM_LOAD16_BYTE( "c98-12.rom", 0x00000, 0x40000, CRC(816d6cde) SHA1(cac583440cca9aa57373f4a6c9a68c5442a5258b) )
	ROM_LOAD16_BYTE( "c98-13.rom", 0x00001, 0x40000, CRC(b7d13d5b) SHA1(f2cac6931c5984d68c2d5303b53c54b5781b3aed) )
	ROM_LOAD16_BYTE( "c98-06.rom", 0x80000, 0x20000, CRC(64a71b45) SHA1(40734c378f15cd47d4128f9713bf19b0d42c0517) )
	ROM_LOAD16_BYTE( "c98-07.rom", 0x80001, 0x20000, CRC(90195bc0) SHA1(0f7e48ee8964dec1fbc6f8dab57f3ae67b2494d2) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "c98-04.rom", 0x000000, 0x100000, CRC(0e1fe3b2) SHA1(37bf8e946ee4239de104a07ff87727cb6e2a3932) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "c98-02.rom", 0x000000, 0x100000, CRC(4a2ad2b3) SHA1(3296cf2855203d06170c991d187c65ccc3751952) )
	ROM_LOAD( "c98-03.rom", 0x100000, 0x100000, CRC(589a678f) SHA1(228b959046bec10b28599d83d9e58fd149273473) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )	/* pivot gfx */
	ROM_LOAD( "c98-05.rom", 0x000000, 0x080000, CRC(9ddd9c39) SHA1(4005a540c5cef6754284361da79a9e5e15612146) )

	ROM_REGION( 0x2c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "c98-14.rom", 0x00000, 0x04000, CRC(a858e17c) SHA1(4389f43035a94e776a25350a8989dcfdb3e4675a) )
	ROM_CONTINUE(           0x10000, 0x1c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "c98-01.rom", 0x000000, 0x100000, CRC(197f66f5) SHA1(cc5d104033f9ab7d614afd47eeb61a22ef5714ea) )

	/* no Delta-T samples */
ROM_END

ROM_START( metalb )
	ROM_REGION( 0xc0000, "maincpu", 0 )     /* 768k for 68000 code */
	ROM_LOAD16_BYTE( "d16-16.8",   0x00000, 0x40000, CRC(3150be61) SHA1(63e0e6c6dc3a64da77bc83a160bbcd0f7d98ca52) )
	ROM_LOAD16_BYTE( "d16-18.7",   0x00001, 0x40000, CRC(5216d092) SHA1(d5a237112f0e76fa68f26a4a4e804818dc49a2fa) )
	ROM_LOAD16_BYTE( "d12-07.9",   0x80000, 0x20000, CRC(e07f5136) SHA1(27df1a1f21c27feb91801e3cc304ee534969f792) )
	ROM_LOAD16_BYTE( "d12-06.6",   0x80001, 0x20000, CRC(131df731) SHA1(537a9f404d797db051a5aaf0afa2cd1e9c0bdcfb) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "d12-03.14",  0x00000, 0x80000, CRC(46b498c0) SHA1(c2ec7ce9ac7874d1bc54ce4b5d428d73c5a16549) )
	ROM_LOAD16_BYTE( "d12-04.13",  0x00001, 0x80000, CRC(ab66d141) SHA1(e7f82b297dd2ae0b5d29886e5393cece61b742bb) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d12-01.20", 0x000000, 0x100000, CRC(b81523b9) SHA1(e688e88008db87fed0051fbcb28d3e3ae7e945a8) )

	ROM_REGION( 0x2c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "d12-13.5", 0x00000, 0x04000, CRC(bcca2649) SHA1(d932134416c951d849ae41598f75609d453ed520) )
	ROM_CONTINUE(         0x10000, 0x1c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d12-02.10", 0x000000, 0x100000, CRC(79263e74) SHA1(f9ef222239855d593b5855dbf9ea0376ea349c4b) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )   /* Delta-T samples */
	ROM_LOAD( "d12-05.16", 0x000000, 0x080000, CRC(7fd036c5) SHA1(f412c6302cfba73df110943d7d6679dc908479f7) )
ROM_END

ROM_START( metalbj )
	ROM_REGION( 0xc0000, "maincpu", 0 )     /* 768k for 68000 code */
	ROM_LOAD16_BYTE( "d12-12.8",   0x00000, 0x40000, CRC(556f82b2) SHA1(fbce771eda99fd8b778f64fdc314ada4b6fdffde) )
	ROM_LOAD16_BYTE( "d12-11.7",   0x00001, 0x40000, CRC(af9ee28d) SHA1(2c2ced0240e929da6ebec0ea7aac641531833583) )
	ROM_LOAD16_BYTE( "d12-07.9",   0x80000, 0x20000, CRC(e07f5136) SHA1(27df1a1f21c27feb91801e3cc304ee534969f792) )
	ROM_LOAD16_BYTE( "d12-06.6",   0x80001, 0x20000, CRC(131df731) SHA1(537a9f404d797db051a5aaf0afa2cd1e9c0bdcfb) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "d12-03.14",  0x00000, 0x80000, CRC(46b498c0) SHA1(c2ec7ce9ac7874d1bc54ce4b5d428d73c5a16549) )
	ROM_LOAD16_BYTE( "d12-04.13",  0x00001, 0x80000, CRC(ab66d141) SHA1(e7f82b297dd2ae0b5d29886e5393cece61b742bb) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d12-01.20", 0x000000, 0x100000, CRC(b81523b9) SHA1(e688e88008db87fed0051fbcb28d3e3ae7e945a8) )

	ROM_REGION( 0x2c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "d12-13.5", 0x00000, 0x04000, CRC(bcca2649) SHA1(d932134416c951d849ae41598f75609d453ed520) )
	ROM_CONTINUE(         0x10000, 0x1c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d12-02.10", 0x000000, 0x100000, CRC(79263e74) SHA1(f9ef222239855d593b5855dbf9ea0376ea349c4b) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )   /* Delta-T samples */
	ROM_LOAD( "d12-05.16", 0x000000, 0x080000, CRC(7fd036c5) SHA1(f412c6302cfba73df110943d7d6679dc908479f7) )
ROM_END

ROM_START( qzchikyu )
	ROM_REGION( 0x180000, "maincpu", 0 )     /* 256k for 68000 code */
	ROM_LOAD16_BYTE( "d19-06.8",	0x000000, 0x020000, CRC(de8c8e55) SHA1(ffe177231193ff32da575a4f72fc655b88f08aa8) )
	ROM_LOAD16_BYTE( "d19-05.7",	0x000001, 0x020000, CRC(c6d099d0) SHA1(a291177e1ddbe993ffa91fbe41fc04a57a568fd0) )
	ROM_LOAD16_WORD_SWAP( "d19-03.6",	0x100000, 0x080000, CRC(5c1b92c0) SHA1(36af32584ef4b2856d397e5e3ee6d17d5be296fd) )	/* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "d19-02.10",	0x000000, 0x100000, CRC(f2dce2f2) SHA1(29fd34f1177f0b587bfef40534adaea7afc0efcb) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d19-01.21",	0x000000, 0x100000, CRC(6c4342d0) SHA1(197e51302c23f65b8808ec9a66391b972c275867) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "d19-07.5",	0x00000, 0x04000, CRC(a8935f84) SHA1(6f264cf7a52dfb8248b8aeb4ff34477d7ccb0b6d) )
	ROM_CONTINUE(			0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d19-04.9",	0x000000, 0x080000, CRC(d3c44905) SHA1(d00bd4f11523b2123383dd852ee5484d907ff904) )

	/* no Delta-T samples */

	ROM_REGION( 0x0600, "plds", ROMREGION_DISPOSE )
	ROM_LOAD( "pal16l8b-d19-08.bin",    0x0000, 0x0104, CRC(c6240d10) SHA1(7b573ea4d04fc58303b4a044e0d983183112abda) )
	ROM_LOAD( "pal16l8b-d19-09.bin",    0x0200, 0x0104, CRC(576f5db9) SHA1(110695b6d5a80b86df254c3eb970a735f510dfe8) )
	ROM_LOAD( "pal16l8b-d19-10.bin",    0x0400, 0x0104, CRC(ea1232a5) SHA1(a13199339be00db93300049d36f35b4a32f53967) )
ROM_END

ROM_START( yesnoj )	/* Yes/No Sinri Tokimeki Chart */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "d20-05-2.2",  0x00000, 0x40000, CRC(68adb929) SHA1(5238409708d67f03d251338883de536bdf76c6c1) )
	ROM_LOAD16_BYTE( "d20-04-2.4",  0x00001, 0x40000, CRC(a84762f8) SHA1(2950419fc6dca35a43a565575cec21de8efb9df1) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "d20-01.11", 0x00000, 0x80000, CRC(9d8a4d57) SHA1(d7afcd86bdfe2a4c94a7c2847e17ba7e41d4de79) )

	ROM_REGION( 0x100000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "d20-02.12",  0x00000, 0x80000, CRC(e71a8e40) SHA1(cda7f14ba90f178887b9cd57d5b85be7d5090ca7) )
	ROM_LOAD16_BYTE( "d20-03.13",  0x00001, 0x80000, CRC(6a51a1b4) SHA1(a2492a7775e137a705b3281de674724d4aab4fe1) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "d20-06.5",  0x00000, 0x04000, CRC(3eb537dc) SHA1(368a03fc265157faf50612b823a78c820b2519f1) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	/* no ADPCM samples */

	/* no Delta-T samples */
ROM_END

ROM_START( deadconx )
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 1024k for 68000 code */
	ROM_LOAD16_BYTE( "d28-06.3",  0x00000, 0x40000, CRC(5b4bff51) SHA1(a589cbc8425add9ed5f2add26f17bb18fe53ca8a) )
	ROM_LOAD16_BYTE( "d28-12.5",  0x00001, 0x40000, CRC(9b74e631) SHA1(6a3ec317492fdf44dcee66ef8323611c55cd8843) )
	ROM_LOAD16_BYTE( "d28-09.2",  0x80000, 0x40000, CRC(143a0cc1) SHA1(a0b658b6a1567651d6fe1a955e1c853b48301f30) )
	ROM_LOAD16_BYTE( "d28-08.4",  0x80001, 0x40000, CRC(4c872bd9) SHA1(a78eec00b40445ad49425ba5a9b392b8516a30ff) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "d28-04.16", 0x00000, 0x80000, CRC(dcabc26b) SHA1(2e5e9912710ede9fc7c87430572f4e33a2ab66e7) )
	ROM_LOAD16_BYTE( "d28-05.17", 0x00001, 0x80000, CRC(862f9665) SHA1(c576c929f90ff454adca8f127fd7f74863d03239) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d28-01.8", 0x000000, 0x100000, CRC(181d7b69) SHA1(fea7bd60224cf98d53d1389695f2e0d76e50b573) )
	ROM_LOAD( "d28-02.9", 0x100000, 0x100000, CRC(d301771c) SHA1(2756bb834b50a657bbcf4e9bec02f4af595ac7e9) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "d28-10.6", 0x00000, 0x04000, CRC(40805d74) SHA1(172114be692c766622d1235e5c4aa83ad438d9d9) )
	ROM_CONTINUE(         0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d28-03.10", 0x000000, 0x100000, CRC(a1804b52) SHA1(f252c473a71a4cf80d9f984fec08e5ae7524a620) )

	/* no Delta-T samples */
ROM_END

ROM_START( deadconxj )
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 1024k for 68000 code */
	ROM_LOAD16_BYTE( "d28-06.3",  0x00000, 0x40000, CRC(5b4bff51) SHA1(a589cbc8425add9ed5f2add26f17bb18fe53ca8a) )
	ROM_LOAD16_BYTE( "d28-07.5",  0x00001, 0x40000, CRC(3fb8954c) SHA1(3104c1537f5fda7e5619aacfb48b02e969399a89) )
	ROM_LOAD16_BYTE( "d28-09.2",  0x80000, 0x40000, CRC(143a0cc1) SHA1(a0b658b6a1567651d6fe1a955e1c853b48301f30) )
	ROM_LOAD16_BYTE( "d28-08.4",  0x80001, 0x40000, CRC(4c872bd9) SHA1(a78eec00b40445ad49425ba5a9b392b8516a30ff) )

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD16_BYTE( "d28-04.16", 0x00000, 0x80000, CRC(dcabc26b) SHA1(2e5e9912710ede9fc7c87430572f4e33a2ab66e7) )
	ROM_LOAD16_BYTE( "d28-05.17", 0x00001, 0x80000, CRC(862f9665) SHA1(c576c929f90ff454adca8f127fd7f74863d03239) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d28-01.8", 0x000000, 0x100000, CRC(181d7b69) SHA1(fea7bd60224cf98d53d1389695f2e0d76e50b573) )
	ROM_LOAD( "d28-02.9", 0x100000, 0x100000, CRC(d301771c) SHA1(2756bb834b50a657bbcf4e9bec02f4af595ac7e9) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "d28-10.6", 0x00000, 0x04000, CRC(40805d74) SHA1(172114be692c766622d1235e5c4aa83ad438d9d9) )
	ROM_CONTINUE(         0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d28-03.10", 0x000000, 0x100000, CRC(a1804b52) SHA1(f252c473a71a4cf80d9f984fec08e5ae7524a620) )

	/* no Delta-T samples */
ROM_END

ROM_START( dinorex )
	ROM_REGION( 0x300000, "maincpu", 0 )     /* 1Mb for 68000 code */
	ROM_LOAD16_BYTE( "d39-14.9",	0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) )
	ROM_LOAD16_BYTE( "d39-16.8",	0x000001, 0x080000, CRC(cedc8537) SHA1(b2063c2405a3d244157ae07d60a077fdd984dbb6) )
	ROM_LOAD16_WORD_SWAP( "d39-04.6",	0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) )	/* data rom */
	ROM_LOAD16_WORD_SWAP( "d39-05.7",	0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) )	/* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "d39-06.2",	0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) )

	ROM_REGION( 0x600000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d39-01.29",	0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) )
	ROM_LOAD( "d39-02.28",	0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) )
	ROM_LOAD( "d39-03.27",	0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		 /* sound cpu */
	ROM_LOAD( "d39-12.5",	0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) )
	ROM_CONTINUE(             0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d39-07.10",	0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "d39-08.4",	0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) )
ROM_END

ROM_START( dinorexj )
	ROM_REGION( 0x300000, "maincpu", 0 )     /* 1Mb for 68000 code */
	ROM_LOAD16_BYTE( "d39-14.9",	0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) )
	ROM_LOAD16_BYTE( "d39-13.8",	0x000001, 0x080000, CRC(ae496b2f) SHA1(0e2ed2b77287590343820841d413ce6cb05b616d) )
	ROM_LOAD16_WORD_SWAP( "d39-04.6",	0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) )	/* data rom */
	ROM_LOAD16_WORD_SWAP( "d39-05.7",	0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) )	/* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "d39-06.2",	0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) )

	ROM_REGION( 0x600000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d39-01.29",	0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) )
	ROM_LOAD( "d39-02.28",	0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) )
	ROM_LOAD( "d39-03.27",	0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		 /* sound cpu */
	ROM_LOAD( "d39-12.5",	0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) )
	ROM_CONTINUE(             0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d39-07.10",	0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "d39-08.4",	0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) )
ROM_END

ROM_START( dinorexu )
	ROM_REGION( 0x300000, "maincpu", 0 )	/* 1Mb for 68000 code */
	ROM_LOAD16_BYTE( "d39-14.9",	0x000000, 0x080000, CRC(e6aafdac) SHA1(083c6f27b9f7b983e93c7f5d30a9a286b925c10c) )
	ROM_LOAD16_BYTE( "d39-15.8",	0x000001, 0x080000, CRC(fe96723b) SHA1(e68b2149cc935ff36efa501b086d5ffb1e0f5887) )
	ROM_LOAD16_WORD_SWAP( "d39-04.6",	0x100000, 0x100000, CRC(3800506d) SHA1(a75067e94071617cd5dafdd0ae0ec096dded520a) )	/* data rom */
	ROM_LOAD16_WORD_SWAP( "d39-05.7",	0x200000, 0x100000, CRC(e2ec3b5d) SHA1(143b72d0f2f5c40dbaeed1eee0672c3b95c2bda6) )	/* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "d39-06.2",	0x000000, 0x100000, CRC(52f62835) SHA1(251c4f17bc98a5e81c224864fb81352cf1234377) )

	ROM_REGION( 0x600000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD( "d39-01.29",	0x000000, 0x200000, CRC(d10e9c7d) SHA1(42c13b271a91fac37be4ea92eb358ad6a6c540cf) )
	ROM_LOAD( "d39-02.28",	0x200000, 0x200000, CRC(6c304403) SHA1(97cd58bd7d00550b7ed5f77b066216c05206b513) )
	ROM_LOAD( "d39-03.27",	0x400000, 0x200000, CRC(fc9cdab4) SHA1(ce2dfac922d6ac0f008b7dfb92d76c1671ccabbd) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		 /* sound cpu */
	ROM_LOAD( "d39-12.5",	0x00000, 0x04000, CRC(8292c7c1) SHA1(2ff20726f6cc6d98d860d96b8eb3c10f46b87d58) )
	ROM_CONTINUE(             0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d39-07.10",	0x000000, 0x100000, CRC(28262816) SHA1(6df9a31a2edf1dfc23070b41b1da2c0a9e91d1b0) )

	ROM_REGION( 0x080000, "ym.deltat", 0 )	/* Delta-T samples */
	ROM_LOAD( "d39-08.4",	0x000000, 0x080000, CRC(377b8b7b) SHA1(4905ac3b9b52c70afe5f451f860fb9acd81a1dbb) )
ROM_END

ROM_START( qjinsei )	/* Quiz Jinsei Gekijoh */
	ROM_REGION( 0x200000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "d48-09",  0x000000, 0x040000, CRC(a573b68d) SHA1(fc12c7fb577c919cdb8e16e6d0ddba5603813a13) )
	ROM_LOAD16_BYTE( "d48-10",  0x000001, 0x040000, CRC(37143a5b) SHA1(8a06031618b60a0c8f38789027d0ed042e540c4d) )
	ROM_LOAD16_WORD_SWAP( "d48-03",  0x100000, 0x100000, CRC(fb5ea8dc) SHA1(2444042a85af6ae5b87e95ab09f661b877f215cc) )	/* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "d48-04", 0x000000, 0x100000, CRC(61e4b078) SHA1(c01722af74220d0bb0daf3b78f53f8875209e066) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "d48-02", 0x000000, 0x100000, CRC(a7b68e63) SHA1(ecdd0b7f4c52eac8c6e4218f69c01cf9b2f98e2a) )
	ROM_LOAD16_BYTE( "d48-01", 0x000001, 0x100000, CRC(72a94b73) SHA1(f4f296886c5fdb227f43cb9231bb15742f8a77f1) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "d48-11",    0x00000, 0x04000, CRC(656c5b54) SHA1(650bcc5920838db5c6613bcf30468d6e296ea017) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x080000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d48-05",  0x000000, 0x080000, CRC(3fefd058) SHA1(338c35c3a086041d28708d4b17e208b590c926d5) )

	/* no Delta-T samples */
ROM_END

ROM_START( qcrayon )	/* Quiz Crayon */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "d55-13",  0x00000, 0x40000, CRC(16afbfc7) SHA1(daf948603c78312aa8fb8e239097939ec89ecc64) )
	ROM_LOAD16_BYTE( "d55-14",  0x00001, 0x40000, CRC(2fb3057f) SHA1(3b107dc69c01ca1b90c78a122336896b89509a3e) )

	ROM_REGION16_BE( 0x100000, "extra", 0 )
	/* extra ROM mapped 0x300000 */
	ROM_LOAD16_WORD_SWAP( "d55-03", 0x000000, 0x100000, CRC(4d161e76) SHA1(96189294f91f165423ba585c650ee47fc8165725) )   /* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )	/* SCR */
	ROM_LOAD( "d55-02", 0x000000, 0x100000, CRC(f3db2f1c) SHA1(a96d89dd2c851dae3a237141c478fe2a65dda9c3) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )	/* OBJ */
	ROM_LOAD16_BYTE( "d55-05", 0x000000, 0x100000, CRC(f0e59902) SHA1(44d93e0e9622a98796a128a0273065947f586a1d) )
	ROM_LOAD16_BYTE( "d55-04", 0x000001, 0x100000, CRC(412975ce) SHA1(32058a87947d6b6cdc8b147ddfcf359792f9c9fc) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "d55-15",  0x00000, 0x04000, CRC(ba782eff) SHA1(ce24654db49b9694e444e93b9a8d529a86729e03) )
	ROM_CONTINUE(        0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d55-01",  0x000000, 0x100000, CRC(a8309af4) SHA1(dc30b2e019003c58aecaf899668b36dea6e1274e) )

	/* no Delta-T samples */
ROM_END

ROM_START( qcrayon2 )	/* Quiz Crayon 2 */
	ROM_REGION( 0x80000, "maincpu", 0 )     /* 512k for 68000 code */
	ROM_LOAD16_BYTE( "d63-12",  0x00000, 0x40000, CRC(0f445a38) SHA1(cb9212c6c61d7dec7cfa039ebbbabd368dad52c3) )
	ROM_LOAD16_BYTE( "d63-13",  0x00001, 0x40000, CRC(74455752) SHA1(9835eb5ebad8df96abe8f7d5f8e4ff663b38015a) )

	ROM_REGION16_BE( 0x080000, "extra", 0 )
	/* extra ROM mapped at 600000 */
	ROM_LOAD16_WORD_SWAP( "d63-01", 0x00000, 0x80000, CRC(872e38b4) SHA1(dbb3728655dee03f6583db976708507c9ac5be16) )   /* data rom */

	ROM_REGION( 0x100000, "gfx1", ROMREGION_DISPOSE )    /* SCR */
	ROM_LOAD( "d63-03", 0x000000, 0x100000, CRC(d24843af) SHA1(6508182f9038e4603230a6489e89ebae91c2f761) )

	ROM_REGION( 0x200000, "gfx2", ROMREGION_DISPOSE )    /* OBJ */
	ROM_LOAD( "d63-06", 0x000000, 0x200000, CRC(58b1e4a8) SHA1(1b957c2d2d1cdada9972880d9d7b6c8c584edabb) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )      /* sound cpu */
	ROM_LOAD( "d63-11",    0x00000, 0x04000, CRC(2c7ac9e5) SHA1(2477fb4415781afddc2f4084eca52f53b7d40480) )
	ROM_CONTINUE(          0x10000, 0x0c000 ) /* banked stuff */

	ROM_REGION( 0x100000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "d63-02",  0x000000, 0x100000, CRC(162ae165) SHA1(8b503d096640ec91cf55e05374b293937965c672) )

	/* no Delta-T samples */
ROM_END

ROM_START( driftout )
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 1024k for 68000 code */
	ROM_LOAD16_BYTE( "do_46.rom",  0x00000, 0x80000, CRC(f960363e) SHA1(3f64fd606d4e19198de460cf2d99331a2d2e7434) )
	ROM_LOAD16_BYTE( "do_45.rom",  0x00001, 0x80000, CRC(e3fe66b9) SHA1(6b197061be0c296af08a86dace08ba75c9574e19) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )
	/* empty */

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )      /* OBJ */
	ROM_LOAD( "do_obj.rom", 0x00000, 0x80000, CRC(5491f1c4) SHA1(a2e92a9a1e77d9f683f6720947e0622dde48287f) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )      /* pivot gfx */
	ROM_LOAD( "do_piv.rom", 0x00000, 0x80000, CRC(c4f012f7) SHA1(4ad6a88f6a7f89b2b4c62c2b376d4e7b43c3d442) )

	ROM_REGION( 0x1c000, "audiocpu", 0 )		/* sound cpu */
	ROM_LOAD( "do_50.rom",  0x00000, 0x04000, CRC(ffe10124) SHA1(a47dfedfa7b352a5db39e7e1ccc666d3c5fb0d75) )
	ROM_CONTINUE(           0x10000, 0x0c000 )	/* banked stuff */

	ROM_REGION( 0x80000, "ym", 0 )	/* ADPCM samples */
	ROM_LOAD( "do_snd.rom", 0x00000, 0x80000, CRC(f2deb82b) SHA1(55e39173a475f5ab0b5f573a678a493fb6eefe64) )

	/* no Delta-T samples */
ROM_END

ROM_START( driveout )
	ROM_REGION( 0x100000, "maincpu", 0 )     /* 1024k for 68000 code */
	ROM_LOAD16_BYTE( "driveout.003", 0x00000, 0x80000, CRC(dc431e4e) SHA1(6002cb7a2bd05e28a2413942998a5c7e11fc1432) )
	ROM_LOAD16_BYTE( "driveout.002", 0x00001, 0x80000, CRC(6f9063f4) SHA1(7ea55126a2f6391322740432d835cd06450909ae) )

	ROM_REGION( 0x080000, "gfx1", ROMREGION_DISPOSE )
	/* empty */

	ROM_REGION( 0x080000, "gfx2", ROMREGION_DISPOSE )      /* OBJ */
	ROM_LOAD16_BYTE( "driveout.084", 0x00000, 0x40000, CRC(530ac420) SHA1(d66006958580205d0962871ba7d0b40a067bb9af) )
	ROM_LOAD16_BYTE( "driveout.081", 0x00001, 0x40000, CRC(0e9a3e9e) SHA1(7bb21e6fc930a5e1913bffb626958d0ee22d5883) )

	ROM_REGION( 0x080000, "gfx3", ROMREGION_DISPOSE )      /* pivot gfx */
	ROM_LOAD( "do_piv.rom",    0x00000, 0x80000, CRC(c4f012f7) SHA1(4ad6a88f6a7f89b2b4c62c2b376d4e7b43c3d442) )

	ROM_REGION( 0x10000, "audiocpu", 0 )	 /* sound cpu */
	ROM_LOAD( "driveout.020",  0x0000,  0x8000, CRC(99aaeb2e) SHA1(c7eb174f2ddcd8fd2b73b5251f434a20a9627b49) )

	ROM_REGION( 0x100000, "oki", 0 )	/* ADPCM samples */
	ROM_LOAD( "driveout.028",  0x00000, 0x20000, CRC(cbde0b66) SHA1(b264aa525ff40c7813182031825cd052db887000) )	/* banked */
	ROM_CONTINUE(              0x40000, 0x20000 )
	ROM_CONTINUE(              0x80000, 0x20000 )
	ROM_CONTINUE(              0xc0000, 0x20000 )
	ROM_LOAD( "driveout.029",  0x20000, 0x20000, CRC(0aba2026) SHA1(f592e3b294d44f499fdca4cc31646e55d8c3dfbf) )	/* sandwiched */
	ROM_RELOAD(                0x60000, 0x20000 )
	ROM_RELOAD(                0xa0000, 0x20000 )
	ROM_RELOAD(                0xe0000, 0x20000 )
ROM_END


static DRIVER_INIT( finalb )
{
	int i;
	UINT8 data;
	UINT32 offset;
	UINT8 *gfx = memory_region(machine, "gfx2");

	offset = 0x100000;
	for (i = 0x180000; i<0x200000; i++)
	{
		int d1,d2,d3,d4;

		/* convert from 2bits into 4bits format */
		data = gfx[i];
		d1 = (data>>0) & 3;
		d2 = (data>>2) & 3;
		d3 = (data>>4) & 3;
		d4 = (data>>6) & 3;

		gfx[offset] = (d3<<2) | (d4<<6);
		offset++;

		gfx[offset] = (d1<<2) | (d2<<6);
		offset++;
	}
}

static DRIVER_INIT( mjnquest )
{
	int i, len = memory_region_length(machine, "gfx2");
	UINT8 *gfx = memory_region(machine, "gfx2");

	/* the bytes in each longword are in reversed order, put them in the
       order used by the other games. */
	for (i = 0;i < len;i += 2)
	{
		int t;

		t = gfx[i];
		gfx[i] = (gfx[i+1] >> 4) | (gfx[i+1] << 4);
		gfx[i+1] = (t >> 4) | (t << 4);
	}
}

static STATE_POSTLOAD( driveout_postload )
{
	reset_driveout_sound_region(machine);
}

static DRIVER_INIT( driveout )
{
	state_save_register_global(machine, driveout_sound_latch);
	state_save_register_global(machine, oki_bank);
	state_save_register_postload(machine, driveout_postload, NULL);
}


GAME( 1988, finalb,    0,        finalb,   finalb,   finalb,   ROT0,   "Taito Corporation Japan", "Final Blow (World)", 0 )
GAME( 1988, finalbj,   finalb,   finalb,   finalbj,  finalb,   ROT0,   "Taito Corporation", "Final Blow (Japan)", 0 )
GAME( 1988, finalbu,   finalb,   finalb,   finalbj,  finalb,   ROT0,   "Taito America Corporation", "Final Blow (US)", 0 )
GAME( 1989, dondokod,  0,        dondokod, dondokod, 0,        ROT0,   "Taito Corporation Japan", "Don Doko Don (World)", 0 )
GAME( 1989, dondokodu, dondokod, dondokod, dondokodu,0,        ROT0,   "Taito America Corporation", "Don Doko Don (US)", 0 )
GAME( 1989, dondokodj, dondokod, dondokod, dondokodj,0,        ROT0,   "Taito Corporation", "Don Doko Don (Japan)", 0 )
GAME( 1989, megab,     0,        megab,    megab,    0,        ROT0,   "Taito Corporation Japan", "Mega Blast (World)", 0 )
GAME( 1989, megabj,    megab,    megab,    megabj,   0,        ROT0,   "Taito Corporation", "Mega Blast (Japan)", 0 )
GAME( 1990, thundfox,  0,        thundfox, thundfox, 0,        ROT0,   "Taito Corporation Japan", "Thunder Fox (World)", 0 )
GAME( 1990, thundfoxu, thundfox, thundfox, thundfoxu,0,        ROT0,   "Taito America Corporation", "Thunder Fox (US)", 0 )
GAME( 1990, thundfoxj, thundfox, thundfox, thundfoxj,0,        ROT0,   "Taito Corporation", "Thunder Fox (Japan)", 0 )
GAME( 1989, cameltry,  0,        cameltry, cameltry, 0,        ROT0,   "Taito America Corporation", "Cameltry (US, YM2610)", 0 )
GAME( 1989, cameltrya, cameltry, cameltrya,cameltry, 0,        ROT0,   "Taito America Corporation", "Cameltry (World, YM2203 + M6295)", 0 )
GAME( 1989, cameltryua,cameltry, cameltrya,cameltry, 0,        ROT0,   "Taito America Corporation", "Cameltry (US, YM2203 + M6295)", 0 )
GAME( 1989, cameltryj, cameltry, cameltry, cameltryj,0,        ROT0,   "Taito Corporation", "Cameltry (Japan, YM2610)", 0 )
GAME( 1990, qtorimon,  0,        qtorimon, qtorimon, 0,        ROT0,   "Taito Corporation", "Quiz Torimonochou (Japan)", 0 )
GAME( 1990, liquidk,   0,        liquidk,  liquidk,  0,        ROT0,   "Taito Corporation Japan", "Liquid Kids (World)", 0 )
GAME( 1990, liquidku,  liquidk,  liquidk,  liquidku, 0,        ROT0,   "Taito America Corporation", "Liquid Kids (US)", 0 )
GAME( 1990, mizubaku,  liquidk,  liquidk,  mizubaku, 0,        ROT0,   "Taito Corporation", "Mizubaku Daibouken (Japan)", 0 )
GAME( 1990, quizhq,    0,        quizhq,   quizhq,   0,        ROT0,   "Taito Corporation", "Quiz H.Q. (Japan)", 0 )
GAME( 1990, ssi,       0,        ssi,      ssi,      0,        ROT270, "Taito Corporation Japan", "Super Space Invaders '91 (World)", 0 )
GAME( 1990, majest12,  ssi,      ssi,      majest12, 0,        ROT270, "Taito Corporation", "Majestic Twelve - The Space Invaders Part IV (Japan)", 0 )
GAME( 1990, gunfront,  0,        gunfront, gunfront, 0,        ROT270, "Taito Corporation Japan", "Gun & Frontier (World)", 0 )
GAME( 1990, gunfrontj, gunfront, gunfront, gunfrontj,0,        ROT270, "Taito Corporation", "Gun Frontier (Japan)", 0 )
GAME( 1990, growl,     0,        growl,    growl,    0,        ROT0,   "Taito Corporation Japan", "Growl (World)", 0 )
GAME( 1990, growlu,    growl,    growl,    growlu,   0,        ROT0,   "Taito America Corporation", "Growl (US)", 0 )
GAME( 1990, runark,    growl,    growl,    runark,   0,        ROT0,   "Taito Corporation", "Runark (Japan)", 0 )
GAME( 1990, mjnquest,  0,        mjnquest, mjnquest, mjnquest, ROT0,   "Taito Corporation", "Mahjong Quest (Japan)", 0 )
GAME( 1990, mjnquestb, mjnquest, mjnquest, mjnquest, mjnquest, ROT0,   "Taito Corporation", "Mahjong Quest (No Nudity)", 0 )
GAME( 1990, footchmp,  0,        footchmp, footchmp, 0,        ROT0,   "Taito Corporation Japan", "Football Champ (World)", 0 )
GAME( 1990, hthero,    footchmp, hthero,   hthero,   0,        ROT0,   "Taito Corporation", "Hat Trick Hero (Japan)", 0 )
GAME( 1992, euroch92,  footchmp, footchmp, footchmp, 0,        ROT0,   "Taito Corporation Japan", "Euro Champ '92 (World)", 0 )
GAME( 1990, koshien,   0,        koshien,  koshien,  0,        ROT0,   "Taito Corporation", "Ah Eikou no Koshien (Japan)", 0 )
GAME( 1990, yuyugogo,  0,        yuyugogo, yuyugogo, 0,        ROT0,   "Taito Corporation", "Yuuyu no Quiz de GO!GO! (Japan)", 0 )
GAME( 1990, ninjak,    0,        ninjak,   ninjak,   0,        ROT0,   "Taito Corporation Japan", "The Ninja Kids (World)", 0 )
GAME( 1990, ninjakj,   ninjak,   ninjak,   ninjakj,  0,        ROT0,   "Taito Corporation", "The Ninja Kids (Japan)", 0 )
GAME( 1990, ninjaku,   ninjak,   ninjak,   ninjaku,  0,        ROT0,   "Taito America Corporation", "The Ninja Kids (US)", 0 )
GAME( 1991, solfigtr,  0,        solfigtr, solfigtr, 0,        ROT0,   "Taito Corporation Japan", "Solitary Fighter (World)", 0 )
GAME( 1991, qzquest,   0,        qzquest , qzquest,  0,        ROT0,   "Taito Corporation", "Quiz Quest - Hime to Yuusha no Monogatari (Japan)", 0 )
GAME( 1991, pulirula,  0,        pulirula, pulirula, 0,        ROT0,   "Taito Corporation Japan", "PuLiRuLa (World)", 0 )
GAME( 1991, pulirulaj, pulirula, pulirula, pulirulaj,0,        ROT0,   "Taito Corporation", "PuLiRuLa (Japan)", 0 )
GAME( 1991, metalb,    0,        metalb,   metalb,   0,        ROT0,   "Taito Corporation Japan", "Metal Black (World)", 0 )
GAME( 1991, metalbj,   metalb,   metalb,   metalbj,  0,        ROT0,   "Taito Corporation", "Metal Black (Japan)", 0 )
GAME( 1991, qzchikyu,  0,        qzchikyu, qzchikyu, 0,        ROT0,   "Taito Corporation", "Quiz Chikyu Bouei Gun (Japan)", 0 )
GAME( 1992, yesnoj,    0,        yesnoj,   yesnoj,   0,        ROT0,   "Taito Corporation", "Yes/No Sinri Tokimeki Chart", 0 )
GAME( 1992, deadconx,  0,        deadconx, deadconx, 0,        ROT0,   "Taito Corporation Japan", "Dead Connection (World)", 0 )
GAME( 1992, deadconxj, deadconx, deadconxj,deadconxj,0,        ROT0,   "Taito Corporation", "Dead Connection (Japan)", 0 )
GAME( 1992, dinorex,   0,        dinorex,  dinorex,  0,        ROT0,   "Taito Corporation Japan", "Dino Rex (World)", 0 )
GAME( 1992, dinorexj,  dinorex,  dinorex,  dinorexj, 0,        ROT0,   "Taito Corporation", "Dino Rex (Japan)", 0 )
GAME( 1992, dinorexu,  dinorex,  dinorex,  dinorex,  0,        ROT0,   "Taito America Corporation", "Dino Rex (US)", 0 )
GAME( 1992, qjinsei,   0,        qjinsei,  qjinsei,  0,        ROT0,   "Taito Corporation", "Quiz Jinsei Gekijoh (Japan)", 0 )
GAME( 1993, qcrayon,   0,        qcrayon,  qcrayon,  0,        ROT0,   "Taito Corporation", "Quiz Crayon Shinchan (Japan)", 0 )
GAME( 1993, qcrayon2,  0,        qcrayon2, qcrayon2, 0,        ROT0,   "Taito Corporation", "Crayon Shinchan Orato Asobo (Japan)", 0 )
GAME( 1991, driftout,  0,        driftout, driftout, 0,        ROT270, "Visco", "Drift Out (Japan)", 0 )
GAME( 1991, driveout,  driftout, driveout, driftout, driveout, ROT270, "bootleg", "Drive Out", 0 )
